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My First Mod (nexus mod)
Posted: 05 Dec 2008, 00:22
by Mysteryem
Here is my first attempt at a mod which lets you play with structures that are similar to Nexus ones. It was originally made for my cousin and is still in the making. Gameplay is no different apart from the AI.
Place the file in your mods\multiplay folder.
Please can you tell me what you think of it so far.
The command line parrameter is "--mod_mp Nexus-Mod.wz
Re: My First Mod (nexus mod)
Posted: 05 Dec 2008, 01:01
by Black Project
The mod is very cool, i feel like NEXUS when playing your mod, i'm waiting for new updates, people should try it
Regards
Re: My First Mod (nexus mod)
Posted: 05 Dec 2008, 19:37
by DarkCheetah
w00t! we need more mods!!

yeah man thats one cool idea of u and ur cousin's project , please

keep the mods comming! ;D
Re: My First Mod (nexus mod)
Posted: 05 Dec 2008, 19:49
by Mysteryem
Hey, thanks for the compliments guys
I should be upating it soon, and by the way, I hope the stormbringer aa laser is alright, or would 2 pulse lasers suit it better?
Re: My First Mod (nexus mod)
Posted: 05 Dec 2008, 21:51
by manaze
what version of warzone does this work with?
I tried 2.1rc2, using correct command line and placing it in correct folder.
Re: My First Mod (nexus mod)
Posted: 05 Dec 2008, 23:04
by Mysteryem
I used 2.1beta5 when making it. I'll check other versions now too.
Edit: Hmm, that's strange, I just checked it on 2.1rc2 and it worked, are you sure you've got everything correct?
Re: My First Mod (nexus mod)
Posted: 06 Dec 2008, 07:29
by manaze
your mod not working for 2.1rc2.
Where are all the biuldings?
How i installed:
Mods/Multiplayer/ nexus-mod
command line from wz shortcut: --mod_mp Nexus-Mod.wz
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Re: My First Mod (nexus mod)
Posted: 06 Dec 2008, 13:20
by Mysteryem
I think it's because the folder name needs to be "multiplay" and not "multiplayer".
Re: My First Mod (nexus mod)
Posted: 06 Dec 2008, 18:14
by manaze
nah all the other mods i have tried, worked, except for yours.
Re: My First Mod (nexus mod)
Posted: 06 Dec 2008, 19:06
by Jimmbob
I can confirm (having just tried it) that it works on 2.1 RC2
Very nice mod keep up the good work!

Re: My First Mod (nexus mod)
Posted: 06 Dec 2008, 22:31
by Mysteryem
I have now edited the menus to suit the mod better. It now has a nice title distinguishing it from other mods.
Sorry Manaze, I can't think of anything to make it work other than making sure that everything has the right name, e.g. you could check that all the capital letters are correct.
Eidt: And as a quick update I've changed the names of the AI.
Re: My First Mod (nexus mod)
Posted: 07 Dec 2008, 01:27
by Raem_Lylar
manaze wrote:nah all the other mods i have tried, worked, except for yours.
Most complex mods will not function correctly with nightly builds and TRUNK. If you use Trunk builds use the mod in an unaltered RC2 instead of the Trunk build.
Re: My First Mod (nexus mod)
Posted: 07 Dec 2008, 11:50
by manaze
working now with new download. thanks, and great mod.
Re: My First Mod (nexus mod)
Posted: 08 Dec 2008, 05:08
by Digital Jedi
Can someone explain the command line parameter? I thought this was the same as Target but I can't get it to work.
Re: My First Mod (nexus mod)
Posted: 08 Dec 2008, 18:14
by Mysteryem
Digital Jedi wrote:Can someone explain the command line parameter? I thought this was the same as Target but I can't get it to work.
The command line parameter goes on the end of the target, this should help
http://wiki.wz2100.net/Command_Line_Options