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Re: New Terrain
Posted: 23 Apr 2010, 02:12
by stiv
andron wrote:stiv hmm can you hear the pitiful crys of the much people who have a decent pc and want to play the new graphics but cannot because the trunk version from januar does allways crash especially in skirmish?
Indeed, I can. And I feel for them. January was long ago and trunk seems fairly stable, at least for skirmish. Putting up trunks builds is a good idea. Maybe we can do something about that.
On linux, it is not too hard to compile trunk yourself. There is a script to download the source code and fetch the necessary libraries. Windows or OSX is another story, let's not even go there.
What platform are you running?
Re: New Terrain
Posted: 23 Apr 2010, 03:37
by Zarel
stiv wrote:On linux, it is not too hard to compile trunk yourself. There is a script to download the source code and fetch the necessary libraries. Windows or OSX is another story, let's not even go there.
OS X isn't. It's a matter of downloading the tarball, extracting it, double-clicking the "Warzone" project, and clicking "Build".
(Assuming you have Xcode installed. Otherwise, put "install Xcode" at the beginning of the list.)
It's really only the Windows users that are screwed.
I'd make an OS X trunk build for you guys, but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.
Re: New Terrain
Posted: 23 Apr 2010, 04:41
by stiv
but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.
What a fascinating opinion.
Re: New Terrain
Posted: 23 Apr 2010, 15:49
by andron
im running windows at the moment only windows normally i have dual boot but i need a bigger harddisk

Re: New Terrain
Posted: 23 Apr 2010, 23:46
by zimboptoo
Zarel wrote:I'd make an OS X trunk build for you guys, but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.
It's the price we pay for the bleeding edge. I started with a weekly trunk build from the get-go (situations where linux is easier to get software for ftw!), so I'm used to the quirks. I've always had the new graphics, and I can't imagine downgrading.
Someday, when work doesn't suck all of the programming potential out of me, I'll start giving back. And, if it's not already fixed, pathfinding will be the first thing I'll take a look at.
Re: New Terrain
Posted: 25 Apr 2010, 04:42
by stiv
Did someone say something about trunk builds?
OSX
Windows
No, don't thank me. Thank Buginator and dak180 who did the work.
Re: New Terrain
Posted: 25 Apr 2010, 06:49
by BlueMaxima
Thanks stivvy.
Re: New Terrain
Posted: 11 Jun 2010, 23:23
by Bruno Rodolfo
I could not put the patch in Warzone 2100 2.3 what do I do?
Re: New Terrain
Posted: 16 Jun 2010, 20:44
by Crymson
Bruno Rodolfo wrote:I could not put the patch in Warzone 2100 2.3 what do I do?
There is no patch.
This is the next version of warzone. Warzone 3.0
Re: New Terrain
Posted: 18 Jun 2010, 22:09
by Ubermad
i cant wait to see the new textures in game for myself
