MetalBeast wrote:Yes this looks definitively great!,
well done Job!
What ist the polycount ?
137 for R1,
254 for R2.
Can't be so sure, though, because AutoCAD doesn't work by drawing meshes, properly said, by default. To get the poly count I unite all solids, from all layers, from the model, then I explode it and find out by how many "things" I can select.
3DSMax scene (.max I think)
Autodesk's .3ds (when I get the converter working)
AutoCAD's .dwg (which is the current model format)
Other formats supported by the 3DSMax's exporter
This is the new version of the new factory model 2, removed the "caps" from the chimneys (I think they look really better now), added a Assault Cannon Scorpion Tracks for size comparison. Changed the view style, also (no more greyish edges).
How about it?
Olrox wrote:This is the new version of the new factory model 2, removed the "caps" from the chimneys (I think they look really better now), added a Assault Cannon Scorpion Tracks for size comparison. Changed the view style, also (no more greyish edges).
How about it?
Yeah, that made it easier to see the scale. I think the gate has the correct size, and the chimneys look a lot better. My personal opinion is still that the F2 and F3 extensions should continue the / \ (is it wedge shape it's called?) shape from the F1 building, but that is just my personal opinion and should probably be ignored if nobody else agrees.
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I think it could also be called "pyramidal section shape", in case you mean that only the floor and roof are parallel, or "trapezoid prism shape" in case you mean that it would be the same as an extruded trapezium. Picture follows.
olrox i think what fisk0 is suggesting is that your 2nd and 3rd levels are 90 degree walls and
that they perhaps would fit better with your ground level if they were sloped 45 degrees.
course that would be consistent with Egyptian pyramid style... whereas the Pre-Columbian
pyramids are more like what you have done - blending 45 with a 90 degree cap.
. "I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
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Hmm...
I did it like that, but it looked a bit strange. I'll reduce the teamcolored "beam belts" (I dunno how it spells in english, in portuguese it is called "cinta de amarração", which is a set of beams in the same heigth, forming a closed shape, anchoring the walls better), I think this is the problem. I'll also add the fans.
Edit: Will also add the (ah hell! another technic name I'm unable to traduce correctly) "protuberant things" that are currently on the research facility model.