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Re: Done?
Posted: 22 Sep 2008, 03:36
by kage
Buginator wrote:
What is that supposed to mean? They were designed for 320x240. While 640x480 isn't that bad, the higher up you go, the uglier it gets.
As a stop gap measure, we
can just play the movies at 1:1. At the very least, it provides the full campaign content to more users sooner, then if we wait for new movies (especially since we've been "hoping for the originals" for so long).
Re: Done?
Posted: 22 Sep 2008, 03:44
by Buginator
kage wrote:Buginator wrote:
What is that supposed to mean? They were designed for 320x240. While 640x480 isn't that bad, the higher up you go, the uglier it gets.
As a stop gap measure, we
can just play the movies at 1:1. At the very least, it provides the full campaign content to more users sooner, then if we wait for new movies (especially since we've been "hoping for the originals" for so long).
Oh, we can do that with the current code, it would be a trivial change.
Might have to bring back the FMV options in the options menu, so we would have max (full screen), minimal (1:1), and maybe something else.
BTW, that isn't the holdup for the FMVs. The *planned* release is 2.2, not 2.1, since that is under a 'feature freeze'. I rather jump straight to 2.2, but that is another story. Matter of fact, I will do a poll about it.

Re: Done?
Posted: 22 Sep 2008, 09:35
by Zarel
Buginator wrote:Zarel wrote:
Lies. The 320x240 FMVs were literally designed to be upscaled to 640x480. Granted, they start to look bad at higher resolutions.
What is that supposed to mean? They were designed for 320x240. While 640x480 isn't that bad, the higher up you go, the uglier it gets.
I mean that the original game ran at 640x480 by default, so the FMVs were meant to be played at that resolution.
Re: Done?
Posted: 23 Sep 2008, 05:42
by Buginator
Added the option of FS or native for the FMVs now.