huge naval body
Re: huge naval body
We have no code to handle torpedoes, so let's wait with that.
Re: huge naval body
Why don't you just take the code from some of the following Missles, which already exist? Torpedos are nothing more than Rockets/Missles following something - they just have to be a bit bigger, need some new Textures and maybe need a longer Range and some better "Find and Destroy" than the Missles.
Topic: Nice prototype - i don't like Naval Units that much though, isnt that Ship a bit big? Look at the Canons and think about the Fortresses, they are 2x2 Fields big already. You will have to zoom out more, otherwise the Ship in this Size will take the whole Screen. And when you zoom out, you get Problems with the Fog and then you won't be able to see the small Ships around anymore.. Same goes for the Rearm-Airship - there you need to zoom out too and then you can't see the tiny VTOLs anymore, e.g. because of the Fog..
And what is about Bodypoints? Aren't 8400 the Maximum? Or is that like at Energy, it says 1000 at a Maximum, but some Units cost more (e.g. when having Plasma Lasers). I wonder, why it doesn't show the real Amounts.
Topic: Nice prototype - i don't like Naval Units that much though, isnt that Ship a bit big? Look at the Canons and think about the Fortresses, they are 2x2 Fields big already. You will have to zoom out more, otherwise the Ship in this Size will take the whole Screen. And when you zoom out, you get Problems with the Fog and then you won't be able to see the small Ships around anymore.. Same goes for the Rearm-Airship - there you need to zoom out too and then you can't see the tiny VTOLs anymore, e.g. because of the Fog..
And what is about Bodypoints? Aren't 8400 the Maximum? Or is that like at Energy, it says 1000 at a Maximum, but some Units cost more (e.g. when having Plasma Lasers). I wonder, why it doesn't show the real Amounts.
Re: huge naval body
yeah it needs to be big, because they must have an advantage to hovercraft. we'll see how it fits in warzone, check the transporter, it's also big and doesn't annoy with its size imo.Zi-Chan wrote:Topic: Nice prototype - i don't like Naval Units that much though, isnt that Ship a bit big? Look at the Canons and think about the Fortresses, they are 2x2 Fields big already. You will have to zoom out more, otherwise the Ship in this Size will take the whole Screen.
also noticed this, it's a bug, especially when playing with heavy bodies (2 weapons mounted), well i don't know much about stats and values, afaik troman is the specialistAnd what is about Bodypoints? Aren't 8400 the Maximum? Or is that like at Energy, it says 1000 at a Maximum, but some Units cost more (e.g. when having Plasma Lasers). I wonder, why it doesn't show the real Amounts.
Re: huge naval body
Ye, right, but those Ships would be bigger than the Transporters. Two Fortress Canons (each of them almost 1,5x1,5 Fields big) two normal weapons (0,1-0,5 Field big) and maybe a Sensor..elio wrote:yeah it needs to be big, because they must have an advantage to hovercraft. we'll see how it fits in warzone, check the transporter, it's also big and doesn't annoy with its size imo.Zi-Chan wrote:Topic: Nice prototype - i don't like Naval Units that much though, isnt that Ship a bit big? Look at the Canons and think about the Fortresses, they are 2x2 Fields big already. You will have to zoom out more, otherwise the Ship in this Size will take the whole Screen.
Last edited by Zi-Chan on 31 Aug 2008, 13:14, edited 1 time in total.
Re: huge naval body
They would need seriously large bodies of water to be viable.
Re: huge naval body
if someone gets around to make the archipelago map playable in 2.1 we have a map with a lot of water.
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Re: huge naval body
hmm, i think i have escort classes available for this 'project'
unfortunatly i had to format so i dont have them anymore.
but at the time i was working on fish -> dolphin -> whale body sets
i was hoping delphinio still had them somewhere...
there untextured because im useless at it.
if i can get hold of delph and see if he still has the ol'e bodys i could probably donate them to you.
i had hundreds of pictures of them in my pictures folder but that went with the unfortunate format.
unfortunatly i had to format so i dont have them anymore.
but at the time i was working on fish -> dolphin -> whale body sets
i was hoping delphinio still had them somewhere...
there untextured because im useless at it.
if i can get hold of delph and see if he still has the ol'e bodys i could probably donate them to you.
i had hundreds of pictures of them in my pictures folder but that went with the unfortunate format.
Re: huge naval body
backupbackup.. that's why i always make backups 
cool, so you're skilled in 3d graphics? yeah would be nice if you have them for me
, but i cannot guarantee that i'll include these though
cool, so you're skilled in 3d graphics? yeah would be nice if you have them for me
Re: huge naval body
but of corse, i can at least show them to you.
and i had a backup, but it was corrupt (chances anyone??)
and i had a backup, but it was corrupt (chances anyone??)
Re: huge naval body
yes please
better in a new thread
Re: huge naval body
Where is the tug boat? 
Re: huge naval body
I wonder, would it be possible to have a super small body that could be something like a bike when equipped with wheels (if it is even possible to put the wheel propulsion in the middle beneath the body instead of on it's sides?), something looking rather like a snowmobile with half-tracks and tracks and a jetski with the naval body? 
what it could be similar too as a vtol I have no idea, but somebody would figure it out, it would just be cool to have small, super fast jetski things with twin machine guns or rocket pods or other small weapons as early naval units.
what it could be similar too as a vtol I have no idea, but somebody would figure it out, it would just be cool to have small, super fast jetski things with twin machine guns or rocket pods or other small weapons as early naval units.
Desktop: AMD Athlon X3 440 3.0ghz, 4GB RAM, Radeon HD4200, Windows 7 Professional 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
Re: huge naval body
you mean this: http://de.wikipedia.org/wiki/Bild:Amphi ... t-2005.jpg
imo hover should cover your needs
imo hover should cover your needs
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Re: huge naval body
perhaps some up scaled bombard mortars or big howitzers would be cool....most naval units are siege weapons as a matter of fact


