" A player is missing their truck! "
Posted: 20 Jun 2008, 18:16
I'm in the process of converting my old WZ maps for use with v2.1, using WE32.
If I add players to a map in WE32 I always get the message " A player is missing their truck! " when I try to compile it. I have checked the text of the lnd and found trucks related to players (usually two per) as they appear on the map. (There is a post elsewhere that raises this problem, but it wasn't resolved there.) My workround at present is to set up the players etc in WE16, then bring the lnd into WE32 and save it. Then it compiles with no problem.
I created a new map in WE32 and got the same alert when I tried to compile it.
Any suggestions?
If I add players to a map in WE32 I always get the message " A player is missing their truck! " when I try to compile it. I have checked the text of the lnd and found trucks related to players (usually two per) as they appear on the map. (There is a post elsewhere that raises this problem, but it wasn't resolved there.) My workround at present is to set up the players etc in WE16, then bring the lnd into WE32 and save it. Then it compiles with no problem.
I created a new map in WE32 and got the same alert when I tried to compile it.
Any suggestions?