32 bit windows map editor issue cause im a noob at this
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luisynai101
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Re: 32 bit windows map editor issue cause im a noob at this
ok this problem is really getting annyoing i got like 7 ideas for desert or watev maps
- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
There's a workaround involving the use of the original EW. Could apply to your prob as it did for Lav's issue.luisynai101 wrote:ok this problem is really getting annyoing i got like 7 ideas for desert or watev maps
Basically do the edge brush work in the original EW then take your .LND file to 32EW to do everything else,
including the final map compile.
Starting here: viewtopic.php?f=10&t=3014&start=15
Concluding here: viewtopic.php?f=10&t=3014&p=29621#p29621
To do this you of course need Pumpkin v.1.10 installed and the original EW in the SAME
directory.
Both are available for dl at File Planet - just Google.
Your welcome - whipper
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"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
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luisynai101
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Re: 32 bit windows map editor issue cause im a noob at this
i found out how to fix it ok first open EW and then choose 128 by 128 map tiles and how long u want it to b then wait 5 min then choose C1 and wait nother 5 min then press the Ebs and there they work lol
Re: 32 bit windows map editor issue cause im a noob at this
luisynai101 wrote:i found out how to fix it ok first open EW and then choose 128 by 128 map tiles and how long u want it to b then wait 5 min then choose C1 and wait nother 5 min then press the Ebs and there they work lol
If that works, file it under :rolleyes:
and it ends here.
- lav_coyote25
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Re: 32 bit windows map editor issue cause im a noob at this
no... you will file it under ( omg - another {bug/feature} of the great editworld....) ever since i started doing maps - this wonderfull piece of software has given (me) all the fun / angony / frustration / plain old going bonkers - ph and did i mention fun.... yes!! somedays it pays to get out of bed - other days...
right now it is working fine - not excellent - but fine. we cant ask for much more- oh ! yes! i can hear it now! yes we can ask for more... well you can - but you will be waiting for ( whenever / whoever ) to code it.
now - who would like to see campaign 1a at 250 by 250 with a bit of water ...
right now it is working fine - not excellent - but fine. we cant ask for much more- oh ! yes! i can hear it now! yes we can ask for more... well you can - but you will be waiting for ( whenever / whoever ) to code it.
now - who would like to see campaign 1a at 250 by 250 with a bit of water ...
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luisynai101
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Re: 32 bit windows map editor issue cause im a noob at this
if it was working fine people wouldnt be posting error of editworld...
Re: 32 bit windows map editor issue cause im a noob at this
That depends on where the water islav_coyote25 wrote:no... you will file it under ( omg - another {bug/feature} of the great editworld....) ever since i started doing maps - this wonderfull piece of software has given (me) all the fun / angony / frustration / plain old going bonkers - ph and did i mention fun.... yes!! somedays it pays to get out of bed - other days...![]()
right now it is working fine - not excellent - but fine. we cant ask for much more- oh ! yes! i can hear it now! yes we can ask for more... well you can - but you will be waiting for ( whenever / whoever ) to code it.
now - who would like to see campaign 1a at 250 by 250 with a bit of water ...
For the editor, it would seem to me, that if the random map generator could read in height maps, then the only thing left would be user input for the fine tuning.
and it ends here.
- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
Hmmm..... true enough, it would seem. Have you run it by Florian & Martin ?Buginator wrote: ..............................
For the editor, it would seem to me, that if the random map generator could read in height maps, then the only thing left would be user input for the fine tuning.
regards, whipper
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.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
- lav_coyote25
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Re: 32 bit windows map editor issue cause im a noob at this
well here is the in game shot of the map - showing the placement of the players...
xD

and the reason this map is not complete is due to STUPID LIMITS on bunkers(structures).
otherwise i would have posted it. xD
xD
and the reason this map is not complete is due to STUPID LIMITS on bunkers(structures).
- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
Buginator wrote: .............................. For the editor, it would seem to me, that if the random map generator could read in height maps, then the only thing left would be user input for the fine tuning.
Florian just posted an answer in his thread -whippersnapper wrote:Hmmm..... true enough, it would seem. Have you run it by Florian & Martin ?
regards, whipperUsing a height map and then filling in the details would be hard/impossible, due to the way this map generator works. It would work if it used a bottom-up approach (start from a random height map, then derive the rest), but our map generator works top-down. (This has other advantages, such as us being able to prove certain properties a map has.)
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.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
That looks very intriguing. Not only because of the water but HOW you're doing the water.lav_coyote25 wrote:well here is the in game shot of the map - showing the placement of the players...
xD
and the reason this map is not complete is due to STUPID LIMITS on bunkers(structures).otherwise i would have posted it. xD
I imagine it unfolding in game play as much an adventure as challenging maneuver combat.
Regards, whipper
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.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
- lav_coyote25
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Re: 32 bit windows map editor issue cause im a noob at this
actually - with this new rendering system - all those tiles that were 1/2 dirt and 1/2 water or watever... can be completely changed to something else as it goes from water to either cliff or ground tiles automatically... i will post a pic of how i am doing it. sure saves a lot on having to place tiles manually...

- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
Oh lord yea, I'd surely be interested. Doing the coastlines of islands (that have lakes & rivers) plus atolls off the coast by hand has driven me to distraction in the past.lav_coyote25 wrote:actually - with this new rendering system - all those tiles that were 1/2 dirt and 1/2 water or watever... can be completely changed to something else as it goes from water to either cliff or ground tiles automatically... i will post a pic of how i am doing it. sure saves a lot on having to place tiles manually...![]()
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Regards, whipper
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.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
- lav_coyote25
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- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: 32 bit windows map editor issue cause im a noob at this
well if they keep the way the render is now - its awesome when it comes to coast lines. have a look...
xD
- whippersnapper
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Re: 32 bit windows map editor issue cause im a noob at this
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Oh my, that's really neat. Thanks for posting the screens and sharing the insight.
Regards, whipper
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Oh my, that's really neat. Thanks for posting the screens and sharing the insight.
Regards, whipper
.
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.