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Flickering icons / transport crash on XP / Radeon 7500 Mobility

Posted: 29 Apr 2008, 03:11
by the_bob
Well actually the icons simply don't show reather then flicker, but that varies, so I'll list how they behave:

Main menu back buttons: blueish-grayish rectangle, haven't seen this icon in the beta build.
Lower-left control icon ingame - start with blank rectangles, icons flicker (show up and go back to the blank rectangles) from time to time, too random to reproduce. Sometimes they stay visiable for a while. When they do, they look normal.
Unit command menu (above the lower-left one) - first appears visible, but with time the icons turn into gray rectangles and behave roughly like the other menu. These tend to remain visible reather then grayed out.
Research - I don't remember exactly what was wrong, but it was about flickering icons when the third research building was highlighted (rotating) I think the whole research menu flickered then, or maybe just the model and the icon above it. First and second buildings didn't cause this, didn't bother to build the fourth one.

Also, the game crashes when I start the transport at the beggining of the campaign.

Refuses to start with Grim's gfx.

Works perfectly with the latest stable version.

So... how should I send the techincal info on what's going on so someone can fix this (or tell me what's broken).

Re: Flickering icons / transport crash on XP / Radeon 7500 Mobility

Posted: 05 May 2008, 21:21
by Buginator
the_bob wrote: Well actually the icons simply don't show reather then flicker, but that varies, so I'll list how they behave:

Main menu back buttons: blueish-grayish rectangle, haven't seen this icon in the beta build.
Lower-left control icon ingame - start with blank rectangles, icons flicker (show up and go back to the blank rectangles) from time to time, too random to reproduce. Sometimes they stay visiable for a while. When they do, they look normal.
Unit command menu (above the lower-left one) - first appears visible, but with time the icons turn into gray rectangles and behave roughly like the other menu. These tend to remain visible reather then grayed out.
Research - I don't remember exactly what was wrong, but it was about flickering icons when the third research building was highlighted (rotating) I think the whole research menu flickered then, or maybe just the model and the icon above it. First and second buildings didn't cause this, didn't bother to build the fourth one.

Also, the game crashes when I start the transport at the beggining of the campaign.

Refuses to start with Grim's gfx.

Works perfectly with the latest stable version.

So... how should I send the techincal info on what's going on so someone can fix this (or tell me what's broken).
All that you mentioned is usually the fault of your gfx card drivers.  About all you can do is try newer/older ones.

I know none of that happens on either of my systems.