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Re: newbe to moding need help

Posted: 14 May 2008, 05:03
by Buginator
Sonsalt wrote: Does somebody know how to edit the TXT files with exel, and export them properly again,

I used the import assistant to set the change the (,) to tabs.

After I made my changes, I tried to save the file as CSV and rename it to txt.

Everything looks like before, but the game still doesn't like my new file.
Not that I tried this before, but what does it do?  What is the crash/error message?

Did you check with a diff utility the 2 files, while they may look the same, something is obviously different about them (besides the data you changed).

Re: newbe to moding need help

Posted: 14 May 2008, 23:28
by Sonsalt
Found a solution, but Thanks.

I safe the Exel file as .txt, and change the (Tabs) to (,) via auto exchange in notepad ++, than it works


I have two more questions though,

1. Is it possible to undo the combined research function for teams? At the moment teams research one tree together. Usually this is quite nice, but with several mods like NTW this is causes odd bugs, like CAM1RESEARCH boxes or strange inconsistent research stuff

2. How can I manually restrict the max build settings for buildings. I want to reduce the research buildings from 5 to 2, and since the option within the game doesn't seem to work I want to change it in the files.

Re: newbe to moding need help

Posted: 15 May 2008, 04:34
by Buginator
Sonsalt wrote: Found a solution, but Thanks.

I safe the Exel file as .txt, and change the (Tabs) to (,) via auto exchange in notepad ++, than it works


I have two more questions though,

1. Is it possible to undo the combined research function for teams? At the moment teams research one tree together. Usually this is quite nice, but with several mods like NTW this is causes odd bugs, like CAM1RESEARCH boxes or strange inconsistent research stuff

2. How can I manually restrict the max build settings for buildings. I want to reduce the research buildings from 5 to 2, and since the option within the game doesn't seem to work I want to change it in the files.
For 1, I think that would need source code changing.

For 2, it should work in the latest builds. (2.1 beta 2/3)

Re: newbe to moding need help

Posted: 15 May 2008, 20:26
by Sonsalt
Thanks.
For 2, it should work in the latest builds. (2.1 beta 2/3)
I think I have the latest version. I took it from here: ?topic=1496.0

But the Bug is still there.

Re: newbe to moding need help

Posted: 16 May 2008, 06:10
by Buginator
Sonsalt wrote: Thanks.

I think I have the latest version. I took it from here: ?topic=1496.0

But the Bug is still there.
No, that isn't the latest.  The latest is the nightly builds.
?topic=1664.0

Re: newbe to moding need help

Posted: 16 May 2008, 10:56
by Sonsalt
cool thanks,

Where do I get the the log files for the revisions ?

Re: newbe to moding need help

Posted: 17 May 2008, 07:21
by Buginator
Sonsalt wrote: cool thanks,

Where do I get the the log files for the revisions ?
Which logs?  svn logs?  AFAIK, you need a svn client to read the logs.
I think there might be a changelog, but that don't cover lots of stuff.

Re: newbe to moding need help

Posted: 17 May 2008, 10:41
by Sonsalt
I do have SVN, where do I get the link?


Greetings Sonsalt