#3597, Cyborg weapons are now more powerful than the variants used in Tanks... Balance Mistake

The place to discuss balance changes for future versions of the game.
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Omeganexus
Greenhorn
Posts: 8
Joined: 15 Jul 2016, 00:05

#3597, Cyborg weapons are now more powerful than the variants used in Tanks... Balance Mistake

Post by Omeganexus »

I've been playing Warzone 2100 for a long time, and recently with commit:5811cdabfcb1f50540d2322e96cc0778e304dfa1, #3597, Cyborg weapons are now more powerful than the variants used in Tanks... This simply doesn't make any sense. It's ridiculous to see a 120mm Cannon that weighs 10 Tons in a tank, being WEAKER than a cannon that a Cyborg carries in one hand... Simply ridiculous.

If you want to make Cyborgs more useful, the correct way would be to make them cheaper, in addition to making them more agile on the battlefield. I agree with giving Cyborgs more weapons, but they should be considerably weaker than those used in tanks.

Yes, I know there is an option to start the game campaign with the "vanilla" balance. However, I liked most of the changes that came with update 4.5, EXCEPT this idea of ​​making the Cyborgs' weapons more powerful than the Tanks'

I ask that you review these changes that, for me, broke the balance of the game.
learnedSloth
Greenhorn
Posts: 6
Joined: 05 Nov 2022, 11:36

Re: #3597, Cyborg weapons are now more powerful than the variants used in Tanks... Balance Mistake

Post by learnedSloth »

+1

Cyborgs could also be harder to hit, considering that they are smaller than tanks.
Bible: Keep thy heart with all diligence; for out of it are the issues of life.
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