*Real* nightly builds! [NO LONGER AVAILABLE]
Posted: 17 Apr 2008, 23:29
NIGHTLY BUILDS ARE NO LONGER AVAILABLE.
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As some of you might have noticed, I got lazy with providing nightly builds. This was mainly because it took me about an hour at the very least for every "nightly build" I did.
So to fix this I've taken the "lazy programmer"'s approach, namely, if you don't want to do it yourself, write a program that does it for you! Thus I wrote a program/script which will produce new nightly builds at night automatically. I don't need to do a thing for it anymore (aside from removing old ones when diskspace becomes a problem).
So I will no longer keep you waiting. You can find the latest nightly builds (or rather "build" at the time of writing) here: http://warzone.mortis.eu/nightly-builds/
For every build, a debug and non-debug version is available. From these two the non-debug version will probably be the nicest & easiest to play with. The debug version, however, provides the most information, to well, DeBug, in other words fix (potential) errors.
When you experience a crash with one of these nightly builds, please make sure to include the info from the warzone2100.RPT file (in your installation directory/folder) with your bugreport. The info contained in stdout.txt and stderr.txt might be helpful as well. So please keep the contents of all three (3) of this files at the ready (they will be overwritten if your restart Warzone, so the info in them will become useless for the previous crash). Also make note of the revision you used when reporting a bug, crash, etc (the revision is the rNUMBER in the filename).
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As some of you might have noticed, I got lazy with providing nightly builds. This was mainly because it took me about an hour at the very least for every "nightly build" I did.
So to fix this I've taken the "lazy programmer"'s approach, namely, if you don't want to do it yourself, write a program that does it for you! Thus I wrote a program/script which will produce new nightly builds at night automatically. I don't need to do a thing for it anymore (aside from removing old ones when diskspace becomes a problem).
So I will no longer keep you waiting. You can find the latest nightly builds (or rather "build" at the time of writing) here: http://warzone.mortis.eu/nightly-builds/
For every build, a debug and non-debug version is available. From these two the non-debug version will probably be the nicest & easiest to play with. The debug version, however, provides the most information, to well, DeBug, in other words fix (potential) errors.
When you experience a crash with one of these nightly builds, please make sure to include the info from the warzone2100.RPT file (in your installation directory/folder) with your bugreport. The info contained in stdout.txt and stderr.txt might be helpful as well. So please keep the contents of all three (3) of this files at the ready (they will be overwritten if your restart Warzone, so the info in them will become useless for the previous crash). Also make note of the revision you used when reporting a bug, crash, etc (the revision is the rNUMBER in the filename).