Hellstorm firing pattern (v4.2.7)
Posted: 08 Jun 2022, 12:29
Hello all,
Not sure if the following is a bug or by (re)design - but the Hellstorm weapon (both turret and emplacement) firing pattern is different from that of what I recall from the days of playing this game in v3.x.x
Current Pattern: fires 3 shells in one salvo with a longer reload time than original pattern
Original Pattern: fires one shell in one salvo with a very short reload time between salvos; in same manner as Pepperpot
I can't find any mention of change to Hellstorm's firing pattern in changelog document hosted on GitHub.
Is the above described intended?
Regards,
dunk2k
Not sure if the following is a bug or by (re)design - but the Hellstorm weapon (both turret and emplacement) firing pattern is different from that of what I recall from the days of playing this game in v3.x.x
Current Pattern: fires 3 shells in one salvo with a longer reload time than original pattern
Original Pattern: fires one shell in one salvo with a very short reload time between salvos; in same manner as Pepperpot
I can't find any mention of change to Hellstorm's firing pattern in changelog document hosted on GitHub.
Is the above described intended?
Regards,
dunk2k