Re: New units in the campaign are extremely expensive.
Posted: 11 Apr 2008, 06:25
Why would it increase the cost, though? I can understand the health bugging out. Very odd.Buginator wrote: I guess the game thinks once a cheater, always a cheater.
I am guessing some stuff isn't cleared out.
I'm not seeing any related issues, just started a campaign and designed a viper-flamer-wheels. I have the --cheat flag on even though I prefer to play fair for the most part and haven't activated a single cheat since installing.