Rewritten Tech Tree (Realism Mod cont)
Posted: 26 Mar 2008, 13:32
This contain most of my realism mod (weapon changes only (no changes of range, body.txt doesn't work well), but also contains a rewritten tech tree that makes sense.
Some one requested (on another post) that the assault cannon should be changed to suit its description of 4 75mm cannons, it has. However it has now got medium cannon range.
Updates to nearly all rockets and missiles (my 4 over 2 rocket change and other changes)
Lancers are harder to get hold of in the tech tree, Heavy cannons are easier.
I am not going to supply individual txt files, so here is the mp.wz.
It's not finished, by any stretch of the imagination, but their are lots of changes, I suggest you play from the complete beginning
I have played it a couple of times, it seems to work
Feedback wanted!!!
*Bug* No Lancer in game *Bug* Fixed see next post
Some one requested (on another post) that the assault cannon should be changed to suit its description of 4 75mm cannons, it has. However it has now got medium cannon range.
Updates to nearly all rockets and missiles (my 4 over 2 rocket change and other changes)
Lancers are harder to get hold of in the tech tree, Heavy cannons are easier.
I am not going to supply individual txt files, so here is the mp.wz.
It's not finished, by any stretch of the imagination, but their are lots of changes, I suggest you play from the complete beginning
I have played it a couple of times, it seems to work
Feedback wanted!!!
*Bug* No Lancer in game *Bug* Fixed see next post