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Aivolution AI updated

Posted: 20 Mar 2008, 00:33
by Troman
Since I have discovered a bug that made Aivolution send its units to a wrong player when "attack " command was used, I decided to release a small update to it. Besides this bug being fixed AI became a bit more talkative and a few minor bugs were fixed as well as a typo in the commands.txt file.

Have fun.

Re: Aivolution AI updated

Posted: 20 Mar 2008, 05:45
by Buginator
For those of you that don't know, this is a different AI than the stock AI you can try your luck with.

Re: Aivolution AI updated

Posted: 25 Mar 2008, 22:22
by psychopompos
will it work with 2.0.10?
or only with the 2.1 beta's & above?

Re: Aivolution AI updated

Posted: 25 Mar 2008, 23:42
by Troman
psychopompos wrote: will it work with 2.0.10?
or only with the 2.1 beta's & above?
Even if you will get wz to use it it might work with issues, but I can't tell for sure, I can't remember all the differences between 2.0.10 and 2.1 beta 2.

Re: Aivolution AI updated

Posted: 26 Mar 2008, 05:09
by The Commander
Ive been using AIVolution since the latest BETA and none of the AI Players ever seem to build VTOLS. They will just build a masive army and attack me. Then if they dont kill me they will just sit in the base and do nothing.