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ETA on Mac OS X binaries?

Posted: 17 Mar 2008, 07:34
by lowededwookie
I always seem to have problems building from code, I'm obviously missing something but what I don't know, so it would be nice to have hassle free precompiled binaries.

I love this game and having to play on my work laptop sucks but at the same time proves how good the coders here are because the poxy piece of crap I'm forced to use runs it pretty damn well I must say so you can imagine why I really want it running on my Mac. :)

Re: ETA on Mac OS X binaries?

Posted: 17 Mar 2008, 17:10
by Teifion
I'm unable to get my hands on a PC and really want to try out the multi-turret stuff!

However, I'm quite aware that coding is for the most part not easy or simple and that the developers are not paid, hence, I'm content to wait and be patient. When it arrives I'll no doubt be appreciative.

Re: ETA on Mac OS X binaries?

Posted: 17 Mar 2008, 22:41
by DevUrandom
I hope either EvilGuru or Ari will soon tack together a Mac OS X binary. :)

Re: ETA on Mac OS X binaries?

Posted: 17 Mar 2008, 22:46
by lowededwookie
So do I. Willing to beta test the hell out of it. It'll make my work day more bearable. :)

Re: ETA on Mac OS X binaries?

Posted: 18 Mar 2008, 19:42
by EvilGuru
DevUrandom wrote: I hope either EvilGuru or Ari will soon tack together a Mac OS X binary. :)
I tried producing one last night, however could only get the bundle to run from the directory where it was created.

Regards, Freddie.