WZ2120 Main Mod Thread
Posted: 07 Jun 2018, 17:09
Code: Select all
-------------------
Error occured on Thursday, June 7, 2018 at 22:29:43.
Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz"
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Jun 07 22:29:02 2018
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[22:29:02]mod: WZ2120Mod-master.wz
[22:29:03]Video Mode 1280 x 1024 (fullscreen)
[22:29:03]OpenGL Vendor: Intel
[22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630
[22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590
[22:29:03]GLEW Version: 1.12.0
[22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590
[22:29:05]OpenAL Device Name: OpenAL Soft
[22:29:05]OpenAL Vendor: OpenAL Community
[22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0
[22:29:05]OpenAL Renderer: OpenAL Soft
[22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[22:29:05]Using Backend: SDL
[22:29:05]Using language: Systemsprache
[22:29:20]mod: WZ2120Mod-master.wz
[22:29:38]Current Level/map is Sk-Rush
C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020.
Log message: info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
Log message: info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
Log message: error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
Log message: info |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
Log message: info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: error |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
Log message: info |10:29:37: [loadSaveStructure2:4994] Unable to create structure
Log message: info |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
Log message: error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
Log message: error |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
Log message: error |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error |10:29:43: [iV_GetImage:71] not found in image list!
Registers:
eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000
eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0 nv up ei pl nz ac pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010212
Call stack:
Code: Select all
--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]---
info |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file
info |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png
info |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png
info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3'
info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename
info |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png
info |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error |10:29:30: [tryLoad:129] Failed to load model file: structs/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/
error |10:29:30: [tryLoad:129] Failed to load model file: effects/
error |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error |10:29:30: [tryLoad:129] Failed to load model file: features/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error |10:29:30: [modelGet:171] Could not find:
info |10:29:30: [statsGetIMD:277] Cannot find the PIE model for stat Cyborg Jump Body in stats/body.json
info |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error |10:29:30: [tryLoad:129] Failed to load model file: structs/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/
error |10:29:30: [tryLoad:129] Failed to load model file: effects/
error |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error |10:29:30: [tryLoad:129] Failed to load model file: features/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error |10:29:30: [modelGet:171] Could not find:
info |10:29:30: [statsGetIMD:277] Cannot find the PIE model for stat Cyborg Jump Body in stats/body.json
info |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
error |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info |10:29:37: [loadSaveStructure2:4994] Unable to create structure
info |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
error |10:29:38: [callFunction:195] 2 : <global>() at -1
info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
error |10:29:38: [callFunction:195] 2 : <global>() at -1
info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error |10:29:43: [iV_GetImage:71] not found in image list!
alright so i downloaded the neweffect modBerg wrote:There is an older thread with fixes to some missing effects viewtopic.php?f=5&t=11034&p=122355&hili ... ct#p122353
I see you have missing fortress effects listed
i fixed most of them inMorgana wrote:Warzone 2100 3.2.3 wz2120 master mod have erro
you warzone 2100 master wz2120 master mod play ?
Warzone2100 edit
WZlog-0607_222902Code: Select all
------------------- Error occured on Thursday, June 7, 2018 at 22:29:43. Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100) Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz" Version: Version: 3.2.3, Built:Apr 23 2017 Distributor: wz2100.net Compiled on: Apr 23 2017 15:17:04 Compiled by: GCC 4.9.3 Compiled mode: Release build Executed on: Thu Jun 07 22:29:02 2018 Pointers: 32bit Compiled against PhysicsFS version: 2.0.3 Running with PhysicsFS version: 2.0.3 Misc Data: [22:29:02]mod: WZ2120Mod-master.wz [22:29:03]Video Mode 1280 x 1024 (fullscreen) [22:29:03]OpenGL Vendor: Intel [22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630 [22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590 [22:29:03]GLEW Version: 1.12.0 [22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590 [22:29:05]OpenAL Device Name: OpenAL Soft [22:29:05]OpenAL Vendor: OpenAL Community [22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0 [22:29:05]OpenAL Renderer: OpenAL Soft [22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [22:29:05]Using Backend: SDL [22:29:05]Using language: Systemsprache [22:29:20]mod: WZ2120Mod-master.wz [22:29:38]Current Level/map is Sk-Rush C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020. Log message: info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>' Log message: info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found Log message: info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' Log message: error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png Log message: info |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png Log message: info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>' Log message: error |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43) Log message: info |10:29:37: [loadSaveStructure2:4994] Unable to create structure Log message: info |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>' Log message: error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130 Log message: error |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140 Log message: error |10:29:38: [callFunction:195] 2 : <global>() at -1 Log message: info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio Log message: info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A' Log message: error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130 Log message: error |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135 Log message: error |10:29:38: [callFunction:195] 2 : <global>() at -1 Log message: info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio Log message: info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A' Log message: error |10:29:43: [iV_GetImage:71] not found in image list! Registers: eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000 eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0 nv up ei pl nz ac pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010212 Call stack:
Code: Select all
--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]--- info |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file info |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' error |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160 error |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160 error |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48 info |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found info |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png info |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png info |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json info |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found info |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png info |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3' info |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename info |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' info |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000) info |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>' error |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160 error |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160 error |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M error |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48 info |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found info |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png info |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png info |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json info |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>' error |10:29:30: [tryLoad:129] Failed to load model file: structs/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/ error |10:29:30: [tryLoad:129] Failed to load model file: effects/ error |10:29:30: [tryLoad:129] Failed to load model file: components/prop/ error |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/ error |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/ error |10:29:30: [tryLoad:129] Failed to load model file: features/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/ error |10:29:30: [modelGet:171] Could not find: info |10:29:30: [statsGetIMD:277] Cannot find the PIE model for stat Cyborg Jump Body in stats/body.json info |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>' error |10:29:30: [tryLoad:129] Failed to load model file: structs/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/ error |10:29:30: [tryLoad:129] Failed to load model file: effects/ error |10:29:30: [tryLoad:129] Failed to load model file: components/prop/ error |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/ error |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/ error |10:29:30: [tryLoad:129] Failed to load model file: features/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/ error |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/ error |10:29:30: [modelGet:171] Could not find: info |10:29:30: [statsGetIMD:277] Cannot find the PIE model for stat Cyborg Jump Body in stats/body.json info |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png info |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>' info |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall' info |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>' info |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found info |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>' error |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png info |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>' error |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43) info |10:29:37: [loadSaveStructure2:4994] Unable to create structure info |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>' error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130 error |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140 error |10:29:38: [callFunction:195] 2 : <global>() at -1 info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A' error |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130 error |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135 error |10:29:38: [callFunction:195] 2 : <global>() at -1 info |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio info |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A' error |10:29:43: [iV_GetImage:71] not found in image list!
Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]---
info |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png
info |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png
info |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info |09:03:27: [loadSaveStructure2:5114] Unable to create structure
info |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png
info |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error |09:03:53: [modelGet:110] Could not find: fxshrocket.pie
info |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png
info |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error |09:03:54: [modelGet:110] Could not find: fxshrocket.pie
info |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info |09:03:55: [loadSaveStructure2:5114] Unable to create structure
info |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
The campaign conversion is a work in progress so i recommend to you try the skirmish as wellMorgana wrote:Warzone 2100 master goes the mod wz2120 master mod is ok and play, the scavengers is hard core omgthe scavengers deffens is mega hard
![]()
and the engine sound missing truck and tank and hover and vtol![]()
i have the mission tested and alpha cam 1 missing last research artifact and end not![]()
mission beta cam2 end not![]()
gama mission lost![]()
warzone 2100 master images frontend 25% not finished and intfac 0% not finishedCode: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]--- info |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' error |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48 info |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found info |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>' error |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png info |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png info |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>' error |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24 info |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure info |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>' info |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure info |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' error |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:26: [modelGet:110] Could not find: fxshrocket.pie info |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json info |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>' error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48 info |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found info |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>' error |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png info |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png info |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>' error |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24 error |09:03:26: [modelGet:110] Could not find: fxshrocket.pie info |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json info |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>' error |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43) info |09:03:27: [loadSaveStructure2:5114] Unable to create structure info |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48 info |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found info |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>' error |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png info |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png info |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>' error |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24 info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' info |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000) info |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>' error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160 error |09:03:53: [modelGet:110] Could not find: fxshrocket.pie info |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json info |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>' error |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48 info |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found info |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>' error |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png info |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png info |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>' error |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M error |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24 error |09:03:54: [modelGet:110] Could not find: fxshrocket.pie info |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json info |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>' error |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43) info |09:03:55: [loadSaveStructure2:5114] Unable to create structure info |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>' info |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime info |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
In this post Morgana explained that he uses the google translator because of his bad English knowledge.He's doing his best so shame on you NoQ that make a fool of yourself about the English of Morgana.NoQ wrote:That grammar tho.