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Per wrote:
Troman: I am not sure what you are saying. We can rotate each weapon turret individually, surely?
i think what he means is that it can appear either north-south, or east-west, but since warzone has no current capacity for rotation structures during placement, it would look odd. however, since it does appear to use up only one tile, it's just an aesthetic point.
i don't see any value to the philosophical argument of putting two turrets in the place of one. yes, it does take up one tile, but it also is discrete (doesn't look like it can be used to form a wall), thus its defensive potential should be specialized (allowing cyborgs to pass unhindered, preventing tanks from passing). A swarm of cyborgs should have little difficulty getting 80% of their number past a group of these alone (with a simple move order), even if all of these defensive structs had machineguns.
tbh I found this look like cooking device in kitchen...maybe it should be flattened a bit,also the model scale is too small,it's supposed to be a 1x2 tiles structure i guess.
tasks postponed until the trunk is relatively stable again.
kage wrote:
i think what he means is that it can appear either north-south, or east-west, but since warzone has no current capacity for rotation structures during placement, it would look odd. however, since it does appear to use up only one tile, it's just an aesthetic point.
It means I or some other developer does the conversion from 3DS -> PIE, adding to the game, and testing it. At least until our tools are improved a bit in user-friendliness. I have started looking at adding the plants now, but there are some bugs I have to figure out in the in-game add-feature-to-map code.
"Make a man a fire, you keep him warm for a day. Set a man on fire, you keep him warm for the rest of his life."
Wow, those models are pretty nice. But, however, they shouldnt be one tile large, since they would be too big, and game will lose its proportions. For example, a cactus would look as big as a tank... I think they should be smaller and some of them should be put togheter to form a "wood tile", or something similar, like trees on wz mountain maps.