Radar ideas -
Posted: 29 Nov 2015, 02:06
Hi been a avid player since PSX version all those years ago and really happy this has been updated still after all these years. Keep it up, brilliant work. I try and egg people into playing this on every opportunity.
Anyways, I thought I'd chip in with some ideas -
Radars
I'd love to be able to click a radar and see an overlay of it's visual radius (a giant half sphere at about 20% opacity), even more the ability to move the center point or focus area to somewhere else within it's range would be brilliant. This way the radar prioritizes it's area of attack. This would apply also to vehicles also.
Command Centers
Rather than be a completely useless building, clicking on it will highlight every radar on the mini-map and each of their visual radius's. This will give an overview of the cover provided by them. Useful when yourself or a team mate throws down satellite up-link.
VTOL Engineers
It's very likely been mentioned before, and is probably a little overpowered off the hip. However if it's a slightly late tech tree perk (after Engineering mk3/Supercrete - Unlocking Aerial Engineering) it could work, and to amazing effect. Keeping it out of a weapon or vehicle tree maintains balance also, especially people chasing down the building path. So many unreachable elevated areas begging for hidden oil derricks, and of course radars or missile fortress's. If it could be implemented earlier it would wipe out the annoying dancing trucks, or trucks trapped by their own labour.
Whats Warzone coded in also? Where would you start if you wanted to contribute?
I'm a graphic designer/visual artist by trade so could chip in some graphics down the line too.
Thanks!
Anyways, I thought I'd chip in with some ideas -
Radars
I'd love to be able to click a radar and see an overlay of it's visual radius (a giant half sphere at about 20% opacity), even more the ability to move the center point or focus area to somewhere else within it's range would be brilliant. This way the radar prioritizes it's area of attack. This would apply also to vehicles also.
Command Centers
Rather than be a completely useless building, clicking on it will highlight every radar on the mini-map and each of their visual radius's. This will give an overview of the cover provided by them. Useful when yourself or a team mate throws down satellite up-link.
VTOL Engineers
It's very likely been mentioned before, and is probably a little overpowered off the hip. However if it's a slightly late tech tree perk (after Engineering mk3/Supercrete - Unlocking Aerial Engineering) it could work, and to amazing effect. Keeping it out of a weapon or vehicle tree maintains balance also, especially people chasing down the building path. So many unreachable elevated areas begging for hidden oil derricks, and of course radars or missile fortress's. If it could be implemented earlier it would wipe out the annoying dancing trucks, or trucks trapped by their own labour.
Whats Warzone coded in also? Where would you start if you wanted to contribute?
I'm a graphic designer/visual artist by trade so could chip in some graphics down the line too.
Thanks!