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Re: WZ Screenshots!
Posted: 02 Sep 2012, 12:19
by NoQ
Re: WZ Screenshots!
Posted: 02 Sep 2012, 14:08
by Giani
NoQ wrote:wz2100-20120902_142257-Sk-Startup.jpg

Re: WZ Screenshots!
Posted: 06 Sep 2012, 11:28
by Merowingg
So the scavs can now afford fireworks?
Or we have another scavenger marriage here? they seem to breed like hell..

Re: WZ Screenshots!
Posted: 08 Sep 2012, 07:23
by NoQ
Or we have another scavenger marriage here? they seem to breed like hell..
This counts as an excellent revenge
Re: WZ Screenshots!
Posted: 08 Sep 2012, 08:22
by Merowingg
Jealous exfiancee of the woman destroy the wedding house with his friends

Re: WZ Screenshots!
Posted: 08 Sep 2012, 08:43
by Berg
Re: WZ Screenshots!
Posted: 08 Sep 2012, 08:45
by NoQ
Re: WZ Screenshots!
Posted: 08 Sep 2012, 08:50
by Merowingg
Nice helicopters, and NoQ, Tesla would be proud
What is this white thing beneath the hangar? black one, error, or such terrain filling?

Re: WZ Screenshots!
Posted: 08 Sep 2012, 09:07
by NoQ
No idea what it is supposed to be, some weird part of the base-game Warehouse2 model (?)
Re: WZ Screenshots!
Posted: 08 Sep 2012, 09:31
by Merowingg
Strange I do not recall it but ok.
Re: WZ Screenshots!
Posted: 08 Sep 2012, 12:49
by cybersphinx
NoQ wrote:No idea what it is supposed to be, some weird part of the base-game Warehouse2 model (?)
Pretty sure it's a bug in the model/texture, do you know its file name?
Re: WZ Screenshots!
Posted: 08 Sep 2012, 12:56
by NoQ
BLWARE2.PIE
Many other arizona features have such things as well, look like manually painted shadows ...
upd: in fact *all* old feature models have such built-in shadows, just this one is particularly buggy.
Re: WZ Screenshots!
Posted: 08 Sep 2012, 15:36
by Merowingg
Ha! I knew it! honestly I did not, but it does not look good, and something shall be done with it, even if a alreaty got used to part of landscape of any shadow.
Re: WZ Screenshots!
Posted: 08 Sep 2012, 15:54
by cybersphinx
NoQ wrote:BLWARE2.PIE
Many other arizona features have such things as well, look like manually painted shadows ...
upd: in fact *all* old feature models have such built-in shadows, just this one is particularly buggy.
The problem is that the texture part used for the shadow was replaced with something else (probably because something else used the same part, or it didn't look used), so now it's random stuff with alpha, and looks accordingly strange. Objections to just removing the fake shadow?
Re: WZ Screenshots!
Posted: 08 Sep 2012, 15:56
by NoQ
No objections (: