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Re: MP replace with AI when player quits.
Posted: 15 Feb 2013, 10:51
by Merowingg
Gentlemen I have just imagined two players have quit on this map

Well I assume it really would be hell then

Especially with the Scavenger mod and so on
viewtopic.php?p=67338#p67338
Re: MP replace with AI when player quits.
Posted: 16 Feb 2013, 13:32
by Rommel
Verin wrote:I still support replacing them with a scav base. Or an easy Ai.
I would think that if you are having a good evenly matched game with good players, replacing with a scav base or easy AI wouldn't be much better than not replacing at all.
Re: MP replace with AI when player quits.
Posted: 16 Feb 2013, 14:22
by NoQ
In fact, if you are
not having a good evenly matched game, throwing away your teammate and taking his oil often makes your team much stronger

Re: MP replace with AI when player quits.
Posted: 17 Feb 2013, 07:33
by Verin
NoQ wrote:In fact, if you are
not having a good evenly matched game, throwing away your teammate and taking his oil often makes your team much stronger

I guess, if the player can manage it. Having less minds working towards one goal does better off really. Its easier to organize in your head, then among other players.