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My Maps
Posted: 24 Nov 2012, 15:38
by Colonel Longhena
Hello everyone!
Just finished a map after messing around with editor and tested it in skirmish, was pretty fun so i decided to register there and upload it

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Map for 4 players, normal oil, scavengers on, best played 2vs2.
Note: I am not really fan of making symmetrical maps.
Have fun

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Re: My Maps
Posted: 24 Nov 2012, 18:51
by AycT
About simmetrical maps: me too.(copypasting is the evil)
but in my mind green has a bit better place =)
Re: My Maps
Posted: 24 Nov 2012, 21:33
by aubergine
Thanks for the map

Always good to see non-symmetrical maps.
EDIT: Just been playing this map, somewhat unbalanced but nice map

I've yet to win a game starting in position 0!
Re: My Maps
Posted: 25 Nov 2012, 02:02
by Virus- A
good map, thanks
Re: My Maps
Posted: 25 Nov 2012, 20:04
by aubergine
Still struggling to win this map from position 0.
Game settings: Me (0) + Hard NullBot (1) vs 2 x Hard NullBot (2, 3). Scavengers with USM. No bases, high power level.
The scavs seem to focus more on my team than the enemy team, the players in positions 2 and 3 seem to always dominate the map.
Any suggestions?
Re: My Maps
Posted: 25 Nov 2012, 20:08
by Giani
aubergine wrote:Still struggling to win this map from position 0.
Game settings: Me (0) + Hard NullBot (1) vs 2 x Hard NullBot (2, 3). Scavengers with USM. No bases, high power level.
The scavs seem to focus more on my team than the enemy team, the players in positions 2 and 3 seem to always dominate the map.
Any suggestions?
There is nothing in the way from the scavengers bases to the base 0 and 1 and there are some hills between the scavs bases and bases 2 and 3 so they can atack o and 1 more easily.
Re: My Maps
Posted: 25 Nov 2012, 23:01
by Merowingg
Hello Colonel Longhena
Very nice map, it seems that you know what it is about. I like the idea of edge painting.
Registration was a good choice, now you shall continue on working
Regards,
Mero, RekamPam
Re: My Maps
Posted: 26 Nov 2012, 01:28
by aubergine
IMHO players in bases 0 and 1 should be given an extra oil resource, maybe even 2 - I can't see how they stand a chance otherwise.
Finally won the map by switching to players 2 and 3, with advanced bases.
Re: My Maps
Posted: 26 Nov 2012, 01:52
by Colonel Longhena
Thanks for comments, everyone

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@aubergine
Well...
In my few last games on the map i actually had harder time being on position 2 with 3 as an ally
Also i almost always play with full bases, maybe it has something to do with it, have not played it with no bases to be quite honest

.
Also scavengers attacking player bases

? For me they always stand at their bases and guard derricks

i don't even know how that happened for you

.
_______________
As for the next map, i might start working on it today or tomorrow, already planned on using urban tileset this time

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Re: My Maps
Posted: 26 Nov 2012, 07:32
by NoQ
aubergine wrote:The scavs seem to focus more on my team than the enemy team, the players in positions 2 and 3 seem to always dominate the map.
Scavengers in USM are pretty deterministic in what they attack, always attacking nearest structure or nearest derrick or something like that. This is applied to every scav factory that acts independently. Randomness starts only when scavengers build new factories, thus making some random player closer to them.
Re: My Maps
Posted: 30 Nov 2012, 12:40
by Colonel Longhena
Incoming new map!

4 players, normal oil, scavengers on, best played 2vs2.
Note: there are rumors that scavengers got their hands on the Nexus link technology, as well as a few vehicles from previous battles on this map.

Note mk2: two of oil resources on this map require usage of hover technology

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Have fun!

Re: My Maps
Posted: 13 Dec 2012, 18:04
by sg1efc
Thanks a lot for these maps Colonel Longhena.
