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Re: CoffeeScript for warzone scripting.

Posted: 05 Nov 2012, 02:32
by aubergine
Thought you guys would like this: http://wtfjs.com/

(UI of the site is a bit pats: there is a non-obvious arrow at the bottom of the page to view older posts, of which there are many.)

Re: CoffeeScript for warzone scripting.

Posted: 05 Nov 2012, 21:18
by milo christiansen
Duha wrote:What is you first favorite?
Go. Go is by far the best programming language I have ever used, too bad its no good for this kind of thing.

For scripting I prefer JavaScript so long as it is not complicated, once you start getting complicated in JavaScript it becomes pretty hard to work with.

For least favorite launguages: (in least favorite first order)
Python
Forth
Most BASICs
lua
Java
C
C++

Most other languages are somewhere after lua/C. As far as embeded scripting launguages go there are not many (if any) good choices, JavaScript is about the best (as long as you dont try to be too OO)

Re: CoffeeScript for warzone scripting.

Posted: 09 Nov 2012, 01:24
by Duha
aubergine wrote:Duha,

I think it's worth adding tutorial anyway - at the end of the day, if people want to use coffeescript and that results in more AIs or warzone mods, it's good for the community despite the ugly syntax :P
Spoiler:

Re: CoffeeScript for warzone scripting.

Posted: 17 Nov 2012, 02:08
by aubergine
ECMAscript to get fat arrows similar to coffeescript? http://javascriptweblog.wordpress.com/2 ... -fat-city/