Hey RV,Rman Virgil wrote:When I directly asked WZ Creator's Lead Designer / Programmer / Engineer in the summer of 1999 for permission to add to their canon I was specifically given that permission in writing and by public declaration (as well the tools to do so on a disk that was mailed to me from their Bath, England studio), an official sanction if ever there was one, to do whatever we saw fit in our vision artistically that expanded on their original story and all derived from that game play wise. That's a fact and thus where I am coming from and have since that day (& why I also jointly, directly, one on one, worked with 'em for 5 years to get the source code liberated from Eidos - & later, the GPL exception clause).
That's a mighty great accomplishment. I thank you for helping make Warzone2100 an open source project that is still young at heart and kicking even after over 10 years of it's conception.
And I would also like to thank everyone one else who helped you in making it all possible. And also a big thank you to Pumpkin Studios/Eidos Interactive. I salute you all.
Regards,
j0shdrunk0nwar





