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Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 20 Jan 2013, 18:33
by Jorzi
Fixed

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 20 Jan 2013, 20:08
by aubergine
Is the credits file the only change in alpha 3?
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 20 Jan 2013, 22:53
by Jorzi
Actually, the only difference should be cleaned-up shader as well as slightly smaller file size due to shrinking the transport texture to 1024 resolution.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 21 Jan 2013, 10:48
by MaNGusT
aubergine wrote:Is the credits file the only change in alpha 3?
Nice joke

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 21 Jan 2013, 12:07
by aubergine
Well, that's the only change SF was reporting heh.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 21 Jan 2013, 17:14
by Merowingg
MaNGusT when did you go onto dark side

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 21 Jan 2013, 17:22
by MaNGusT
Merowingg wrote:MaNGusT when did you go onto dark side

10 years ago, when I bought my 1st electro guitar.

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 21 Jan 2013, 17:39
by Merowingg
Ah now I understand
Gentlemen any screens of latest work? And not concrete walls

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 22 Jan 2013, 20:25
by Supermint
Intresting.
The mod doesnt appear to work correctly. It loads up OK in the load/chat box at the bottom of the screen BUT the units and building are the normal vanilla models. However AR_alpha 2 works fine. I am only using the AR mods.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 22 Jan 2013, 23:26
by Jorzi
Ah thanks for reporting, I accidentally added the whole folder to the zip instead of just its contents. Anyway, should be reuploaded now

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 23 Jan 2013, 19:22
by Ezio
where do i see the changelog?, browse 'recent activity' manually or..
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 23 Jan 2013, 20:02
by Jorzi
I'm afraid so..
Maybe I should write one?
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 25 Jan 2013, 16:44
by Ezio
Jorzi wrote:I'm afraid so..
Maybe I should write one?
nvm i just took a look at artrev's to-do list, currently waiting for factory model

Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 26 Jan 2013, 02:12
by themac
This mod looks pretty good!

The only thing I wonder about is - why does it slow down the fps so much? Assuming a smaller part of the map in view would help to raise the fps again - the closer look, the smaller view distance does not bring better fps. O.o Edit: The Python body + half tracks is missing the front tracks.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Posted: 26 Jan 2013, 09:56
by MaNGusT
themac wrote:This mod looks pretty good!

The only thing I wonder about is - why does it slow down the fps so much? Assuming a smaller part of the map in view would help to raise the fps again - the closer look, the smaller view distance does not bring better fps. O.o
because of an old unoptimized renderer. It doesn't use the possibilities of the new hardware.