Game crashed with an erroe, no rpt file, stderr showed:
Code: Select all
error |09:13:25: [loadDroidWeapons] Allocating more weapons than allowed for Template ZNULLDESIGN
error |09:13:25: [loadDroidWeapons] Assert in Warzone: ../../../src/droid.c:2351 (pTemplate->storeCount <= pTemplate->numWeaps), last script event: '<none>'
error |09:13:25: [resLoadFile] resLoadFile: The load function for resource type "STEMPWEAP" failed for file "assignweapons.txt"
fatal |09:13:25: [resLoad] Failed to parse wrf/stats.wrf
fatal |09:13:33: [startGameLoop] Shutting down after failure
And strange thing: After we tried 2 times to get the DyDo working, we decided to play without mod. Then, the game would kick players at the begining. If we played just 2 vs AI it worked, but if somobody joined us, the game would crash.
It always showed more or less the same on on stderr:
Code: Select all
info |10:58:25: [clearPlayer] R.I.P. Red (4). params: (1:0)
info |10:58:25: [clearPlayer] R.I.P. Blue (5). params: (1:0)
info |10:58:25: [clearPlayer] R.I.P. Pink (6). params: (1:0)
info |10:58:25: [clearPlayer] R.I.P. Cyan (7). params: (1:0)
info |11:00:55: [NETprocessSystemMessage] Player 2 has left the game.
info |11:00:55: [clearPlayer] R.I.P. Killer (2). params: (0:1)
error |11:07:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 243
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 15 times (total 31 repeats)
info |11:09:25: [clearPlayer] R.I.P. Red (4). params: (1:0)
info |11:09:25: [clearPlayer] R.I.P. Blue (5). params: (1:0)
info |11:09:25: [clearPlayer] R.I.P. Pink (6). params: (1:0)
info |11:09:25: [clearPlayer] R.I.P. Cyan (7). params: (1:0)
info |11:09:26: [NETplayerKicked] Player 2 was kicked.
info |11:09:26: [clearPlayer] R.I.P. wenom88 (2). params: (0:1)
error |11:09:29: [recvMessage] You were kicked because your data doesn't match the host's!





