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The SAR Timeline - Backstory fully detailed:
"New Pangaea SP" GP flows from story - the opening set-up short story "Triumph in the Balance", the future history snippet in the illustrated frontpiece to that story by Project historian Omar Grimaldi, and the SAR backstory for which, up to this point, I've only provided a couple highlights from the expanded WZ Timeline (these can be found on the 2 preceding pages - pgs 36 thru 37 - along with my design doc).
I will now fill in a host of key details about the SAR backstory because thier clear understanding is essential to engaging the GP of "New Pangaea SP".
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Let's do this with bullet points that follow an advancing timeline from earliest events to latest events.
* The SAR faction stands for the "South American Resistence" and had its origins toward the later stages of the original NEXUS campaign and one scav individual who came to be known as Mastan of the Scar, whose battle exploits were the stuff of legend and epic verse.
* All factions throughout history have the seeds of division which will bloom amongst those who survive defeat and harbor deep disaffection with the status quo regime. Some of these survivors will be ripe for defection and recruitment into a new movement. This is a basic assumption in the SAR formation.
* Mastan of the Scar's Pre-Collapse background included elite military training, with a specialty in asymmetric conflict, and a postgraduate education in the Pre-Columbian civilizations of North, Central and South America. He was a charismatic scav leader in the original NEXUS campaign before the Project completed its triumph over all the factions. And, before defeat became a foregone conclusion, Mastan had a vision in the sacred Four Corners that would inspire him to put together the SAR, advocate its southern exodus and relocation, define its geo-engineering and isolationist mission.
* There were several stages to the SAR evolution under the leadership direction of Mastan of the Scar:
- Scavenging the original Collective, New Paradigm, NEXUS and Project campaign battlefields for still salvagable tech out of the abandoned ruins.
- First, recruiting tech savvy dissidents out of the survivors of the defeated Collective and New Paradigm factions. Later, before the exodus from Arizona and Colorado to the Santa Fe, NM rally zone, down the Rio Grande and, ultimately, to the Belize coast, SA, the SAR would include one defector from NEXUS and two from The Project. Yes, The Project had its dissidents throughout its history and, after the NEXUS defeat, there were a few who held deep reservations about the direction and initiatives of the John Hammond led Protectorate Coalition over the direct democracy of the Project Pirate Party Council.
- The SAR exodus to Belize, CA.
- The tactical earthwork constructions, and geo-engineering of the Belize coast, to favor the weaker in tech and force strength SAR, in a potential asymmetric conflict over the natural resources of New Pangaea and, later, control over a decomissioned Advanced Global Weather Modification facility discovered by happenstance. What advanced defensive tech the SAR were able to salvage from the original campaign, bring along on thier trek to Belize to re-assemble in working order, was extremely finite and had to be deployed with canny military distribution and shrewd matrix configs as they had no capability to fabricate from scratch, repair in the heat of battle or resupply what was destroyed.
* First contact by the Scav Seven Nations of the Yucatan, already Project allies since 18 PC (Post Collapse). The SAR reject these treaty and trade initiatives.
* First contact by the Project over the Advanced Global Weather Modification Facility (AGWMF) is rejected by the SAR.
* The ManGodAi, second generation NEXUS led by Jason Reed, establish a beachead in NE Laurasia with the goal to conquer the SAR in Central Gondwana, appropriate all thier natural resources, recommission and control the AGWM facility.
* Second contact by The Project to offer a treaty to assist in resisting the ManGodAi invasion in exchange for studying the AGWM facility. The SAR agree to meet with the small Team Epsilon task force to iron-out the treaty details.
* Project Team Epsilon expedition waylaid from agreed upon meeting coordinates with SAR council through a combination severe gale force weather and unplanned ManGodAi engagement. Team Epsilon sustains critical damage and is forced to run silent (from both the Project and the SAR... to forestall a ManGodAi follow through) and make a crash landing in SW Gondwana. The SAR presume a Project deception when Team Epsilon fails to make the rendezvous and doesnot respond to communiques. They go full alert throughout Central Gondwana's stationary, and very limited defense network, then unleash thier mobile offensive forces on the crash site from multiple vectors, ground and air, as the ManGodAi also zero in on your position.
* The events of the opening set-up short story, "Triumph in the Balance", unfold as does the gameplay of "New Pangaea SP".
* Your "New Pangaea SP" altered GP mission goal becomes: prevent the ManGodAi from getting thier hands on the Advanced Global Weather Modification Facility and crushing the SAR out of existence in the process. There are but 2 ways for you, Team Epsilon interim leader, to achieve this and still sustain possible future agreeable diplomatic relations between the Project and a sovereign SAR - defeat the ManGodAi or destroy the facility... and, in either case, minimize SAR casualties.
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And a map preview from a few weeks back. The meta picture still applies.
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