Rex's Maps
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 025
The 8 player map:
"TombRaider4x4DR"
"TombRaider4x4DR"
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Last edited by JDC on 05 May 2012, 21:41, edited 2 times in total.
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Rex's Maps
So you are back then
I am very happy to see 
I like the name very much
it does not have to indicate the famous series, but it reminded me that I am waiting for the newest part of the famous series, I have finished all parts of the game, except, the last one, and I have lost my saves of Anniversary..
And back to the topic.. the map look interesting I will check it soon
more complex, and terrain using, I like that!
I like the name very much
And back to the topic.. the map look interesting I will check it soon
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 026
The 9 player map:
"FaraohsTomb1x8DR"
"FaraohsTomb1x8DR"
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps
Hi everyone,
An important note to all my map fans:
Please forgive me, but you need to delete all my maps from your computer and re-download them again so that everyone is playing the same one.
Thank you.
An important note to all my map fans:
Please forgive me, but you need to delete all my maps from your computer and re-download them again so that everyone is playing the same one.
Thank you.
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Rex's Maps
Hi JDC:
I am very glad you are continuing to make maps. Thank you very much!
Sg1efc
I am very glad you are continuing to make maps. Thank you very much!
Sg1efc
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps
[quote="sg1efc"]Hi JDC:
I am very glad you are continuing to make maps. Thank you very much! :wink:
Sg1efc :)[/quote]
My good friends helped me a lot up to this point. Just finished telling you about my decision not to make maps, and a new unique map idea popped up in my mind. So, here we are back for more :D
your warzone fan,
Decebalus_Rex /JDC
I am very glad you are continuing to make maps. Thank you very much! :wink:
Sg1efc :)[/quote]
My good friends helped me a lot up to this point. Just finished telling you about my decision not to make maps, and a new unique map idea popped up in my mind. So, here we are back for more :D
your warzone fan,
Decebalus_Rex /JDC
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Rex's Maps
Cool. 
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 027
The 8 player(2vs2vs2vs2) map with scavengers:
"8c-FlagShpZone4x4DR"
PS: I can not get this one to show on the map selection for "warzone 2.3.9", but it is fine for the Beta 9 version.
"8c-FlagShpZone4x4DR"
PS: I can not get this one to show on the map selection for "warzone 2.3.9", but it is fine for the Beta 9 version.
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Rex's Maps
That's because you are compiling it as an X-player map. This checkbox makes the map incompatible with 2.3 even if X ∈ {2,4,8}.I can not get this one to show on the map selection for "warzone 2.3.9"
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 028
The 8 player map "no scavs":
"FlgShpZon2_4x4DR"
"FlgShpZon2_4x4DR"
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Last edited by JDC on 10 May 2012, 05:48, edited 1 time in total.
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Rex's Maps
Thanks for these new maps JDC. 
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 029
The 8 player map:
"MotherLoad4x4DR"
"MotherLoad4x4DR"
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JDC
- Trained

- Posts: 98
- Joined: 23 Mar 2012, 00:55
- Location: USA
Re: Rex's Maps 030
The 10 player Map:
"MotherLoad5x5DR"
"MotherLoad5x5DR"
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Rex's Maps
Thank you 
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Rex's Maps
JDC more advanced maps I am happy to see
try to push forward and make them even more complex 
I assume you like to create maps looking like geometrical figures like I do
Ah and if you like to make all oil classes players happy
reduce oil amount on the map from time to time. Do believe me, even if it sounds obvious, there are people who hate high oil maps
and I advice spreading it aroud too 
Good work Sir
I assume you like to create maps looking like geometrical figures like I do
Ah and if you like to make all oil classes players happy
Good work Sir
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero