Sure, and the difference between a server and a client always boils down to "who asks for a connection and who answers". But this is already a big difference.also shouldn't that port be used anyway on account of the receiving information part?
Heavy cannons/heavy rocket bastion/artillery
-
NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Heavy cannons/heavy rocket bastion/artillery
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam