Well, warzone lifts the weight off your shoulders by applying a massive lag, so no players can micromanageAssault Gunner wrote:You cannot micromanage in those, all you can do is hope, and pray that luck is on your side.
6 player maps?
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Michal
- Trained

- Posts: 126
- Joined: 10 Jan 2010, 18:07
Re: 6 player maps?
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macuser
- Regular

- Posts: 1052
- Joined: 19 Mar 2010, 23:35
- Location: USA
Re: 6 player maps?
Are you talking about warzone "game" or the map here on this forum as "game" when you say "I have never played this game before could I have a link".
Link anyone http://wz2100.net/download
Link anyone http://wz2100.net/download
ArtRev Website

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
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Olrox
- Art contributor
- Posts: 1999
- Joined: 03 Jul 2007, 19:10
Re: 6 player maps?
Well, the engine already has mighty trouble handling units from 8 players, usually there's already too much lag by the time each player got 60 or more units. And it's already hard to fill a 8-player room, imagine more than thatCrymson wrote:What about higher than 8 players?
It looks like only one define would have to change right?
I bet it wouldn't be good.
~Olrox