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Re: Propulsion models
Posted: 14 Oct 2009, 15:44
by Avestron
This thread warrants another 'holy mother of pearl' award
Excellent work. Some have mentioned that the wheels should be seperate.
This is fine but I do see room for a flat and shallow vertical panel connecting the wheels from the inside - unmistakable from broader track armour but complimenting team colours nonetheless.
Re: Propulsion models
Posted: 14 Oct 2009, 19:20
by plaguedcruiser
Woooo! Awesome pieces of work O_O.
I really like the separated wheels, and the "sniper rifle viper half track" is just insane.
Keep it up man!
Re: Propulsion models
Posted: 14 Oct 2009, 20:16
by Zarel
1. Yours
2. A suggestion for half-tracks
Re: Propulsion models
Posted: 14 Oct 2009, 20:18
by Sekmeton
Zarel wrote:
1. Yours
2. A suggestion for half-tracks
Totally agree...
Re: Propulsion models
Posted: 14 Oct 2009, 21:37
by winsrp
I would remove the armor on the wheel at all... but, its also cool with armor on it, so i would have to look at them to know for sure.
Re: Propulsion models
Posted: 14 Oct 2009, 21:51
by Sekmeton
http://xs844.xs.to/xs844/09423/dibujo814.png
Half-Tracks with a light body... this is my idea of how it would look like
I know, the wheel is huge xD
Re: Propulsion models
Posted: 14 Oct 2009, 21:56
by winsrp
wayyyy huge wheel...
Re: Propulsion models
Posted: 14 Oct 2009, 22:09
by Sekmeton
Apparently not huge enough xD
Re: Propulsion models
Posted: 15 Oct 2009, 01:54
by Olrox
Hmmm I'll post some schematics this weekend so that we can decide which layout is better.
Because on the next three days I'll be very, very busy with some research and Structural Materials Resistance exam on saturday morning
Anyone with ideas of layouts which you want to propose should feel free to do so (specially for medium and heavy bodies

) until I get beck on making models!
Re: Propulsion models
Posted: 15 Oct 2009, 20:49
by zoid
Armor doesn't look good sitting on top of invidual wheels. Just a bare wheel, treads all around, would look nicer.
Re: Propulsion models
Posted: 15 Oct 2009, 23:33
by Avestron
Here is a half track concept that might work :c) Not going to try the blender since Olrox blows me out of the water there
It is basically a partially-armoured solution with a simple grid between the track and wheel
Re: Propulsion models
Posted: 16 Oct 2009, 00:21
by Olrox
The amin problem is that the wheel needs space to tilt - for steering the vehicle, which is its main purpose. If I were to make armor for the wheel with enough space for it to tilt, the armor would look too large.
I was thinking to make the the half-tracks treads just like the tracks (with full armor), but shorter, and make the wheels like this:
But, of course, with reinforced looks, not the sleek appearance of those of the picture.
And without armor. As Zoid said, Armor on top of idividual wheels look weird.
I'll make some schemes for those in the weekend, like I said - got to hurry with Sensorial System Research for tomorrow and make some Hidraulic Systems Blueprints for saturday. And that damned Structural Materials Resistance exam for saturday, also
ahhhhhhh :mad;
Re: Propulsion models
Posted: 16 Oct 2009, 14:09
by cumandgetit
I'm trying to understand the distinctions here; or rather lack thereof.
This is what is running through my mind.
The engineering requirements for combat vehicles designed to accommodate the safety, efficacy and comfort of human crews are vastly different than unmanned combat vehicles.
What I'm seeing here is no recognition of these engineering distinctions in the designs which is perfectly fine because this is an RTS game and not a simulation of real life and as such the coolness factor can be melded to a verisimilitude that basically ignores the real life engineering distinctions. In this last sense, through the magic of artistry, you can have your cake and eat it too were as in real life, or a simulation, you would have to make a clear choice and abide the engineering design distinctions.
Re: Propulsion models
Posted: 16 Oct 2009, 22:30
by Sekmeton
1º - cumandgetit..... that's not a half-tracked tank... HALF means that 50% of the propulsion are tracks...
2º - New pic... It's a simple Idea of what Zarel wanted...
http://xs744.xs.to/xs744/09425/dibujo408.png
You guys tell me what you think
Re: Propulsion models
Posted: 16 Oct 2009, 22:46
by cumandgetit
Sekmeton wrote:1º - cumandgetit..... that's not a half-tracked tank... HALF means that 50% of the propulsion are tracks...
2º - New pic... It's a simple Idea of what Zarel wanted...
http://xs744.xs.to/xs744/09425/dibujo408.png
You guys tell me what you think
I think you need to learn to read more carefully. :rolleyes: .
I NEVER said it was a half-track
This thread is called:
Propulsion Models
NOT:
Zarel's Desired Half Track Models
You entirely missed the point of my post but then again fawning can be a cognitive and remedial handicap in that respect.
If you must assume anything assume I'm speaking to the creator of this thread - not you or Zarel or anyone else unless I specifically name who I am addressing.