Yes, it's possible that Aivolution simply hasn't found location of any enemy base yet and doesn't know where to send units to. You can do several things: reveal part of enemy base with your units, AI will learn and remember enemy base location for future games. Or you can drop a beacon at the enemy base and type "go" to make AIs send their units to that beacon.Lartza wrote: Some problems I ran into. Is it just because it was the first game with Aivolution? Bots just keep creating army and they wont get out of the base (Only when executing help me).
The beacon does disappear after some time. Just dropping a beacon doesn't go anything, you must use it with some command, like "go".Lartza wrote: I can't drop a beacon(Not sure if I done it correctly, but it disappears.)
This can be a bug. So far I couldn't recreate it. This can also happen when Orange's base was wiped out and Aivolution doesn't see more structures on the map.Lartza wrote: When I say "go orange" it says Orange-Aiv is dead. But orange is still in the game and the Aivolution tells me "go Orange-Aiv" followed with "go?".
You mean player colors? If so, it is aware of all colors. For human players you can also use the nick instead of the color, like "attack MyBuddyNick".Lartza wrote: I also have a question: What are the team colors in Warzone 2100 that Aivolution knows?
As a sidenote, I found out that "go " command wouldn't make Aivolution AIs send units to the proper player, will be fixed in the next release, those who are familiar with SVN can get updated version from the trunk.