Multi turrets will be good for very large vehicles, like the real-life AC-130 heavy gunships or those german drawing-board ultra heavy tanks with naval turrets (can't remember the name). It makes sense for weapons like these to have more than one turret wielding the same class of weapon. They will just be able to deliver more firepower at certain angles, like from the front or the sides.EvilGuru wrote:I am a big fan of the modular system in Warzone, however I do not think it is particularly effective for handling multi-turret weapons. This is because what you are effectively doing is combining two primary weapons.
But the mammoth tank also has two 120mm cannons, in addition to the tusk missiles. The difference is, all of its weapons are mounted to one turret, so that it can bring all of its weapons to bear in any direction around it.I think Warzone should differentiate between primary and secondary weapons. For example a tank with a cannon as its primary weapon, but also a short range rapid-fire secondary weapon for dealing with cyborgs. (cf. mammoth tank in C&C.)
So perhaps you should be able to mount two or more weapons on one turret, making choices like one heavy cannon and one heavy machine gun, two heavy cannons or one howitzer and one assault gun. Perhaps the number of weapons you could mount on the turret area would depend on the size of the chassis you picked- 1 weapon for light bodies, 2 weapons for medium bodies and 4 weapons for heavy bodies. Super heavy bodies could then field two turrets with 4 weapons a piece.


