Howdy folks, it's been a while. A lot has happened in past six months, and I'll spare everyone the long, protracted story. Instead, I'll get to the meat and bones of what is happening with Cam 4.
As we know, development has been long in the tooth and not really proceeding as quickly as we all had hoped. That's my fault. I got "stuck", to make a long explanation short. I ran out of ideas, patience, and motivation. I'm sure we've all been there. Simple case of burnout.
Sometimes the best and most productive thing is to simply do
nothing. Let things "simmer" for a while, like a good stew. That's the case here, I'm happy to say.
The plan going forward is going to be as follows:
- Mission A (Stages 1 and 2) will occur as it has already been designed, with the addition of some tightening up to make things less clunky where "clunky" exists.
- Mission B (Where the Rescue Team comes into the picture) will
not simply be handed the "keys to the kingdom". NEXUS and his Enslaved Factions are entrenched, dug in,
and ready for the player. You'll need to fight your way there! These stages will be concerned with the
journey to Mission A's zone. You won't be going at it alone, as The Coalition (and others) have a bone or three to pick with NEXUS as well.
- Mission C will take place on Mission A's map -- and we're somewhat familiar with that area already.
- Mission D will be the "Final Battle", and what a battle it promises to be.
I'm getting to work, so Release-22 will be along when it's ready for testing.
![Smile :)](./images/smilies/icon_smile.gif)