New Models for 3.0, that make use of the mask feature wanted
Re: New Models for 3.0, that make use of the mask feature wa
blguard2.pie no update to texture
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- blguard2.pie
- (5.85 KiB) Downloaded 358 times
Re: New Models for 3.0, that make use of the mask feature wa
Blguard3.pie + a texture update
Regards Berg
OK I think thats all the hardpoints and towers done correct me if wrong I will start on the cannon and other emplacements mortars etc.Regards Berg
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- blguard3-texture.tar.gz
- (521.93 KiB) Downloaded 357 times
Re: New Models for 3.0, that make use of the mask feature wa
blhardpt.pie plus texture update
Some times looking at the texture and the poly co-ords of model I often wonder what the image is supposed to relay weather it is concrete or metal and after looking at these old default models in detail I have come to the conclusion that pumpkin artists used any texture that looked close to what they wanted ..It would be nice to find info on each pie file as to what they intented it to look like.
Regards Berg
This model does not use team colours but I think it could do with some.Some times looking at the texture and the poly co-ords of model I often wonder what the image is supposed to relay weather it is concrete or metal and after looking at these old default models in detail I have come to the conclusion that pumpkin artists used any texture that looked close to what they wanted ..It would be nice to find info on each pie file as to what they intented it to look like.
Regards Berg
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- blhardpt-texture.tar.gz
- (536.21 KiB) Downloaded 361 times
Re: New Models for 3.0, that make use of the mask feature wa
blhowmnt.pie
Before After
Regards Berg
Before After
Regards Berg
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- blhowmnt.pie
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Re: New Models for 3.0, that make use of the mask feature wa
blmrtpit.pie
Ill leave this for now..
Regards Berg
The exrocket.pie is a odd shaped mount and im not sure whether to add a full base under it or add 2 separate extensions.Ill leave this for now..
Regards Berg
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- blmrtpit.pie
- (3.55 KiB) Downloaded 369 times
Re: New Models for 3.0, that make use of the mask feature wa
blaamnt1.pie plus texture added
Regards Berg
Still using page 29 just updated texture.Regards Berg
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- blaamnt-texture.tar.gz
- (564.43 KiB) Downloaded 384 times
Last edited by Berg on 09 Nov 2010, 14:10, edited 1 time in total.
Re: New Models for 3.0, that make use of the mask feature wa
blaamnt2.pie no change to texture.
Regards Berg
Regards Berg
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- blaamnt2.pie
- (3.56 KiB) Downloaded 394 times
Re: New Models for 3.0, that make use of the mask feature wa
I had assumed such things to be cementitious, so the basement looks good to me Though, you might dirty the edges of the tower a bit.Berg wrote:blguardr.pie added basement fix plus added more to page 29...
This makes all the tower defence structures complete I think, I am still not completely happy with the basement extension texture but its better anyone wanting to assist with texture jump in.
Regards Berg
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: New Models for 3.0, that make use of the mask feature wa
Berg wrote: Some times looking at the texture and the poly co-ords of model I often wonder what the image is supposed to relay weather it is concrete or metal and after looking at these old default models in detail I have come to the conclusion that pumpkin artists used any texture that looked close to what they wanted ..It would be nice to find info on each pie file as to what they intented it to look like.
Regards Berg
Variants of metal, cement (as in how "caissons" are made - Towers & HPs esp.), cinder block and composites of those elements (some with a sheen and some not). In the case of the AA base (and Baba Pits), the wicker furniture look is supposed to be interlaced sand-bags.
Vast improvements, btw, over the originals across the board. Very much a worthwhile effort.
- Regards, Rman.
.
Re: New Models for 3.0, that make use of the mask feature wa
That gave me a chuckle rman. thanksRman Virgil wrote:the wicker furniture look is supposed to be interlaced sand-bags.
- MetalWarrior95
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Re: New Models for 3.0, that make use of the mask feature wa
Nice work berg!
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
Re: New Models for 3.0, that make use of the mask feature wa
Changed the page-29 texture slightly and have a better extension textures.
here we have the pumpkin bag and the newer improved industrially identical bag. Cannot add another attachment, 3 is the maximum.
Just a quick revamp of the sand bags in gimp for you all. The whole wicker furniture things realy gave me a chuckle.here we have the pumpkin bag and the newer improved industrially identical bag. Cannot add another attachment, 3 is the maximum.
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- page-29-droid-weapons.png.tar.gz
- (848.99 KiB) Downloaded 328 times
Re: New Models for 3.0, that make use of the mask feature wa
Just added a basement to exrocket.pie its spose to be a sandbag structure see above screenshots.
I added a cement textured base as sandbags looked very bad.
no screenshot as im Lazy
Regards Berg
PS: the texture i have uploaded does not have the changed texture for sandbags thats just a local thing i have going....
I added a cement textured base as sandbags looked very bad.
no screenshot as im Lazy
Regards Berg
PS: the texture i have uploaded does not have the changed texture for sandbags thats just a local thing i have going....
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- exrocket.pie
- (5 KiB) Downloaded 326 times
Last edited by Berg on 10 Nov 2010, 14:45, edited 1 time in total.
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: New Models for 3.0, that make use of the mask feature wa
.
There are some very interesting constructions with, & looks to, sandbags. For such a simple object, it's been put to some amazing uses.
I notable improvement over the originals "wicker furniture" look, no doubt, Berg.
(Gave me a chuckle too. )
May I suggest a more muted hue and perhaps a we bit more internal asymmetry - I mean something like the attachment below. Just a thought. It can certainly stand as done just fine.
- Synergistically, Rman.
.
There are some very interesting constructions with, & looks to, sandbags. For such a simple object, it's been put to some amazing uses.
I notable improvement over the originals "wicker furniture" look, no doubt, Berg.
(Gave me a chuckle too. )
May I suggest a more muted hue and perhaps a we bit more internal asymmetry - I mean something like the attachment below. Just a thought. It can certainly stand as done just fine.
- Synergistically, Rman.
.
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Re: New Models for 3.0, that make use of the mask feature wa
Yes Rman it could be enhanced to have more faithful sand bag appearance BUT for now ill leave it at default for the forum but my local repo has flashing lights and a mouse with a house and a door that is green.