Vicky's Maps

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Vicky
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Location: The netherlands

Re: Vicky's Maps

Post by Vicky »

wz2100-20120531_004242-WaterWorld_4_FFA-T1.jpg
wz2100-20120531_004242-WaterWorld_4_FFA-T1.jpg
My next map is ready for use its uther license off CCO rules .

Its called WaterWorld_4_FFA and is based on my older map TotalWar .You can see its with a other base .
Further clifs at the back corners and scavengers at the sides :lol2: .

I gonna make a variant with special 2 vs 2 vs 2 vs 2 players . There would be 2 players in each base .

You can put on or off the scavengers on this map .

Could be fun 2 . :roll:

Greatings from me Vicky .
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Last edited by Vicky on 01 Jun 2012, 15:35, edited 3 times in total.
sg1efc
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Re: Vicky's Maps

Post by sg1efc »

Thanks a lot Vicky. :)
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)
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Vicky
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Re: Vicky's Maps

Post by Vicky »

8c-TEAM_2v2v2v2.wz
This is a special 2vs2vs2vs2 player map based at the WaterWorld_4_FFA map .

0/1 vs 2/3 vs 4/5 vs 6/7 .

0/2/4/6 has the base structures .

1/3/5/7 has the back structures on the cliffs at the corner backs .

Both starts in same bases with 2 trucks/1 factory/ 1 cyborg factory / 1 research factory .

You can put on or off the scavengers on the map .

This Map is called TEAM_2v2v2v2 and is unther license off CCO .

Have fun :) .
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Last edited by Vicky on 01 Jun 2012, 15:35, edited 1 time in total.
sg1efc
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Re: Vicky's Maps

Post by sg1efc »

Omg, where am I going to get time to play all these new maps that mapmakers are making? :wink:

Thanks again Vicky. :)
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)
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Merowingg
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Re: Vicky's Maps

Post by Merowingg »

At some circumstances not making but producing.. The Addons are under construction so many get here :) the best thing is more and more is coming :) and FlaMe is made so user friendly that simply anyone can make a map he desire :)

To sum up, nice Vicky, but try to use more of things with time :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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NoQ
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Re: Vicky's Maps

Post by NoQ »

sg1efc wrote:Omg, where am I going to get time to play all these new maps that mapmakers are making? :wink:
I never really played on at least 15 maps made by me yet :(
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Merowingg
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Re: Vicky's Maps

Post by Merowingg »

NoQ we shall make a club then ;) I have the same situation with my works :) I havent played on my map of sny kind for a very long time..
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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NoQ
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Re: Vicky's Maps

Post by NoQ »

Vicky: could you please fix the bbcodes in your messages by unchecking the "disable bbcode" checkbox in every message?
sg1efc
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Re: Vicky's Maps

Post by sg1efc »

NoQ wrote:
sg1efc wrote:Omg, where am I going to get time to play all these new maps that mapmakers are making? :wink:
I never really played on at least 15 maps made by me yet :(
Merowingg wrote:NoQ we shall make a club then ;) I have the same situation with my works :) I havent played on my map of sny kind for a very long time..
That is not cool. So we need a new rule for all of you map makers:

For each map that any map maker makes, the map maker must then play at least 2 of their own maps that you never played. Only after you have played at least 2 of your own maps, can you then start on making another new map. :!:

Why? Because Map Makers need to have Fun also.
:)

Thanks again everyone. :wink:
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)
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Vicky
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Re: Vicky's Maps

Post by Vicky »

NoQ wrote:Vicky: could you please fix the bbcodes in your messages by unchecking the "disable bbcode" checkbox in every message?
I did try to fix those bbcodes from al those postings :) It whas more work then making a map hihihihihihi :lol2:

I know a nice young men that started making a map . He made it in about 4 hrs to finish it and correct it right . His mouse clicks are 10 times faster then myn :( . Unfortunaly he did not post his map yet :( . I did play with him last week and have off course his end map but he need to post that nice map of his .