Shield Generators

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
crass
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Re: Shield Generators

Post by crass »

Giani wrote:Some shield generators whit that graphics could make my computer go very slow :/
(I bought my computer this year...)
:shock:
you bought a crappy computer? why O_o
Steam
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Re: Shield Generators

Post by Steam »

Emdek, Do you think that would work in warzone too?
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Giani
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Re: Shield Generators

Post by Giani »

crass wrote:
Giani wrote:Some shield generators whit that graphics could make my computer go very slow :/
(I bought my computer this year...)
:shock:
you bought a crappy computer? why O_o
It isnt a crapy computer...
It is a notebook :lecture:
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Emdek
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Re: Shield Generators

Post by Emdek »

Steam, designable multi turret structures?
Why not, first step is already in progress. ;-)
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crass
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Re: Shield Generators

Post by crass »

Giani wrote:
crass wrote:
Giani wrote:Some shield generators whit that graphics could make my computer go very slow :/
(I bought my computer this year...)
:shock:
you bought a crappy computer? why O_o
It isnt a crapy computer...
It is a notebook :lecture:
then you bought the wrong notebook. my laptop that I bought last year can handle this game with ease.
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Giani
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Re: Shield Generators

Post by Giani »

crass wrote:
Giani wrote:
crass wrote:
Giani wrote:Some shield generators whit that graphics could make my computer go very slow :/
(I bought my computer this year...)
:shock:
you bought a crappy computer? why O_o
It isnt a crapy computer...
It is a notebook :lecture:
then you bought the wrong notebook. my laptop that I bought last year can handle this game with ease.
My notebook can handle this game too...
What i meant is that it cant handel VERY high graphics.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Merowingg
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Re: Shield Generators

Post by Merowingg »

I have found my topic :) tha same :)

viewtopic.php?f=30&t=6429

enjoy :)
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Re: Shield Generators

Post by Steam »

Merowingg, this looks really amazing! As i said in an earlier post I think that when the shield recharges, as I saw in the video it should take the power to do so out of the power you have and if you don't have any power then it wont recharge, if it already does this then i couldn't see it in the video. This or something similar should be implemented as soon as possible.
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Merowingg
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Re: Shield Generators

Post by Merowingg »

Steam I assume you are talking about this amusement about the how the shield look like not my post ;) there is nothing amazing out there :)

Well Sir idea is really nice but think aboult multiple consequences to the game :) all have to be thought through if even considered to be implemented :)
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Steam
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Re: Shield Generators

Post by Steam »

What consequences do you have in mind? (And i dont think the shields looks too bad, I mean its warzone it doesn't have the best graphics).
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Merowingg
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Re: Shield Generators

Post by Merowingg »

I mean its warzone it doesn't have the best graphics
How dare you! ;) mind your words young man! ;)

But seriously show some respect :lecture: we all know Warzone with its structure is amazing itself. Graphics I dare to say is even unnecessary here ;)

But even more seriously I know waht you mean.
What consequences do you have in mind?
Well Warzone has its sturcture its hierarchy, when you implement those domes for example the programmers have to decide, how it works, how strong it is to be, what generates it, what kills it easily, hardly. How it affect the whole game. If it may cause imbalance. It is not so easy to simply add something Sir :)
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"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Steam
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Re: Shield Generators

Post by Steam »

Well why don't we help the programmers out and decide for them (have a community vote) on how it works, how strong it is, what generates it, what kills it easily and have a proper discussion about how it will affect the whole game and then the warzone community can tell the programmers how the players of the game want it and they can test it out in a few beta versions to see if the community likes it, check for bugs and then if they do they can implement it. Do you like the idea?
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Emdek
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Re: Shield Generators

Post by Emdek »

Steam, most of those parameters should be controlled using stats files probably anyway.
Also if such thing would be implemented at all then it would be most probably available only with mods...
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Steam
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Re: Shield Generators

Post by Steam »

Why only with mods though? You could have an option. Like you can turn Vtols on and off during skirmish battles.
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Shadow Wolf TJC
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Re: Shield Generators

Post by Shadow Wolf TJC »

Shield generators wouldn't exactly fit within Warzone 2100's atmosphere, which seems to fall within a hard science-fiction setting.
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