vehicles body names

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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bornemix
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Joined: 09 Mar 2010, 09:39

Re: vehicles body names

Post by bornemix »

Usability is good. Also, Panther means nothing to me as far as weight class etc is concerned. One could add a description (please, no acronyms) if this is beneficial.
bober

Re: vehicles body names

Post by bober »

3drts wrote:4 factions (Project, New Paradigm, Collective, Nexus)
3 bodies per faction
12 bodies total
12 items are not that hard to memorize....
Especially since the bodies are "color coded" to what faction they belong to.
They are also "name coded"
All project bodies are named after snakes
All New Paradigm bodies are named after bugs/arthropods
All Collective bodies are named after large Cats
All Nexus bodies names refer to striking back at an enemy.
true, but no size mentioned, and by look/shape, you cant distinguish the size of the body, at least i can't
Besides if you were to give information about the bodies in the name, you'd have really long names and wouldn't save any time,
light body viper is not a long name, it is used at research screen and it works
just look at the states for each body when you click on it.
so this should save me time? great! :P
I forget if the design list sorts bodies by size or not...
so you are playing it so long, that you are just clicking from a memory on the correct position. If someone would load a mod that simply changes positions in designer, you would loose instantly.

If it is an orange body (named after a bug): It has good thermal armor (thermal armor = kinetic armor), is lightweight for a body of its size, and is the cheapest body of its size, it also has the least hitpoints and kinetic armor for its size.

If it is a grey body (named after a snake): quite simply, everything about it is average - although they do have the weakest thermal armor.

If it is a blue body (named after a cat): High kinetic armor, low engine output, high weight, high hitpoints for its size, somewhat expensive.

If it is a black body: The best (or tied for the best) body for its size in all catagories/statistics, except cost, these bodies are expensive, but 2nd to none.
so how should I distinguish size of such colored body in the designer?
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Kih-ap-hiih
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Re: vehicles body names

Post by Kih-ap-hiih »

Hi!
As I know you can rename your vehicles, when designing it, to whatever you like to develop, in the future from your factories. And by just clicking on top of the middle development screen, at text area. :idea:
newp_samT150
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Re: vehicles body names

Post by newp_samT150 »

RIGHT BUT I DONT THINK YOU NEED EXPLAINING THOSE. BASICKLY THERE BIG ,BAD, AND REALLY EXPENSIVE, ALSO NOTING DRAGON CAN HOLD 2 WEAPON SYSTEMS EXCEPT IF YOU USE VTOLS OR IF YOU USE A SENSOR,TRUCK,OR ANY OTHER OF THAT SORT
When I use the Dragon body as a VTOL I can still add two weapons. Unless it has changed between version 2.3 c1a (beta) and version 2.3.0 (stable)
Dalton
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Re: vehicles body names

Post by Dalton »

Don't worry about him...