
as one soldier once said:
it is the judge jury and executioner on the battlefield, it is the "Law"




DFStormbringer wrote:if your hammering the rocket/missile tech tree hard any ways.. theres really not much difference between the TK and the lancer upgraded.. and JUST as soon as the TK is researched.. the scourge becomes available which is far superior... and its just another 5 minute wait.
there needs to be some better.. ballence in spacing the TK and the scourge


Oh I like this idea.kenalcock wrote:I kind of agree With Daltx, except I think the Lancer is too damned ugly to even be in this game. So I suggest the following:The net result of all this would be an upgradable weapon system that bridges from T2 to T3, and doesn't end up becoming quite as completely useless when the scourge arrives. And you no longer have a weapon that no one is likely to actually build.
- Actually merge the Lancer and Tank Killer into a single weapons system.
- ...etc.

No.kenalcock wrote:I kind of agree With Daltx, except I think the Lancer is too damned ugly to even be in this game. So I suggest the following:...etc
- Actually merge the Lancer and Tank Killer into a single weapons system.

Good idea, except I like both the lancer graphic (it is kinda cute) and name (it has become somewhat iconic now).kenalcock wrote:I kind of agree With Daltx, except I think the Lancer is too damned ugly to even be in this game. So I suggest the following:The net result of all this would be an upgradable weapon system that bridges from T2 to T3, and doesn't end up becoming quite as completely useless when the scourge arrives. And you no longer have a weapon that no one is likely to actually build.
- Actually merge the Lancer and Tank Killer into a single weapons system.
- ...etc.


Fine keep calling it the Lancer AT Rocket then, but it needs more color. I think the Tank Killer looks better, but it's more because the vibrant color.Per wrote:Good idea, except I like both the lancer graphic (it is kinda cute) and name (it has become somewhat iconic now).kenalcock wrote:I kind of agree With Daltx, except I think the Lancer is too damned ugly to even be in this game. So I suggest the following:The net result of all this would be an upgradable weapon system that bridges from T2 to T3, and doesn't end up becoming quite as completely useless when the scourge arrives. And you no longer have a weapon that no one is likely to actually build.
- Actually merge the Lancer and Tank Killer into a single weapons system.
- ...etc.
I don't think I've seen anyone use the Tank Killer in multiplayer, except maybe in first fews steps of T3 game, which most people are opposed to playing for some reason (perhaps because people actually can build an adequate defense to stop rush machine gun/Cannon attacks).Zarel wrote: No
Better idea: Remove the RLD prereq for TK.
If researched correctly, the TK is a significant bit earlier than Scourge. It's also higher-damage than Scourge until the Scourge has quite a few upgrades.

I understand what you mean but it's never poorly spent money when you are defending yourself with either units or an actual defense. If someone builds 50 lancers while your waiting for scourge and they attack then the money would have been very well spent on defense. I think the major thing to rember when building a defense is to allow yourself to be able to incorporate more defense later on.kenalcock wrote:Two researches later you get the Scourge, which has better range. They key to researching effectively is get the weapon you really want first, then upgrade it later. That way any power you paid for units/defenses is an investment for both short term and long term. Building Lancer/Tank Killer Hard points, when enemy units have Scourge Missiles is poorly spent power.

Yeah, that's what reducing the lancer and tank killer prerequisites is supposed to solve - giving players more time between getting TK and getting Scourge.kenalcock wrote:I don't think I've seen anyone use the Tank Killer in multiplayer, except maybe in first fews steps of T3 game, which most people are opposed to playing for some reason (perhaps because people actually can build an adequate defense to stop rush machine gun/Cannon attacks).
Two researches later you get the Scourge, which has better range. They key to researching effectively is get the weapon you really want first, then upgrade it later. That way any power you paid for units/defenses is an investment for both short term and long term. Building Lancer/Tank Killer Hard points, when enemy units have Scourge Missiles is poorly spent power.


That's quite, true. But it actually helps make my point. If you have already built Lancer Towers/Hardpoints, why waste the extra research time and increased build cost to build Tank Killer Towers/Hardpoints, Just wait for the scourges and keep building more cheaper Lancer versions.Daltx wrote:I understand what you mean but it's never poorly spent money when you are defending yourself with either units or an actual defense. If someone builds 50 lancers while your waiting for scourge and they attack then the money would have been very well spent on defense. I think the major thing to rember when building a defense is to allow yourself to be able to incorporate more defense later on.

Heh. I can change your username for you now. Would you prefer "KenAlcock" or "Ken Alcock"? (Most username systems support spaces, at this point.)kenalcock wrote:I usually use CampleHumps case, so it shows as KenAlcock, but I missed that opportunity when I first registered in forums. I'm almost afraid to ask what you thought my name was. My last name usually gets a few wise cracks, but I've also won some drinks off of women in bars with it.
Yeah, that's one of the reasons why I made Lancer more expensive. Maybe I should also make TK cheaper?kenalcock wrote:That's quite, true. But it actually helps make my point. If you have already built Lancer Towers/Hardpoints, why waste the extra research time and increased build cost to build Tank Killer Towers/Hardpoints, Just wait for the scourges and keep building more cheaper Lancer versions.