Re: 2.2.3 crash with vista :S
Posted: 06 Oct 2009, 20:46
I fixed it so the savegame delete routine works correctly. This avoids the problem.
http://developer.wz2100.net/ticket/981
http://developer.wz2100.net/ticket/981
Kosh wrote: I do not understand what you want?
From what you posted before you said that your OS crashed. WZ can not do this. It does not have ring 0 or ring 1 access like drivers.
That is why I said that your system is at fault, it could be drivers, RAM, or overheating. I have no way to know, only you can test to find out.
-Kosh- wrote:i-NoD wrote:Hmm... everyone is sooo concentrated on drivers crash idea. How about both crashes were caused by wz state machine corruption? Look on the savegame name: it has sometrailing spaces that will fail saving routine (on Win at least). Just try to create such a save: it will fail, BUT a .gam fill still exists (can't be removed after the fail). If I try to load this game in front menu it'll fail and return on the main screen, if start structure limiter screen after it'll instantly crash-to-2 without any .RPT dumpsStarting a new game will result in a zero power level and probably lead to a similar-to-1 crashes from other non-visible corruptions.
Seems like we need to trim whitespaces during saving games, but there is a problem that we can't override a savegame for now.
This it's what I means.Zarel wrote:-Kosh- wrote:
Code: Select all
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 77b17dd2 in module C:\Windows\system32\ntdll.dll Writing to location 00000010
Call stack:
77B17DD2 C:\Windows\system32\ntdll.dll:77B17DD2 RtlEnterCriticalSection
1000587E C:\Windows\system32\OpenAL32.dll:1000587E alcCaptureOpenDevice
...
77AFA85F C:\Windows\system32\ntdll.dll:77AFA85F RtlExitUserProcess
77C73B69 C:\Windows\system32\kernel32.dll:77C73B69 ExitProcess
6993145F C:\Windows\system32\nvoglv32.dll:6993145F DrvPresentBuffers
That is kernel level. WZ can not cause this, it is driver related.
I still do not understand what you are trying to say.topo1948 wrote: if we look at the beginning of this, the quote ones and compare whith the normal problems report done by normal people. There are two worlds apart, look for a bridge of communication.
I'm sure many people are just playing Wz. Most of them without knowing how a game works, just play.
I read about Warzone 2100 publicity. Excellent Idea.
This forum it's about make Wz. better. most people here care about, not just play Wz. Try to exploit the problems posed by those who do not know, creating the tools. So they are useful.
I solved my problem. I'm enjoying WZ. as ever, with new maps and everything. thanks to the forum. While testing for Zarel, probe several versions, some worked and others did not. I gave all the information that he asked me in my limited knowledge. Version 2.2.3 - 2.2.2 are the only one that does not works perfectly in my computer.
2.2b1: works.
2.2b2: works.
2.2rc1: works.
2.2.1: works.![]()
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.accept new maps.they work OK. :suprised: :suprised:
2.2.2: freezes.. accept new maps.they work OK
2.2.3: freezes.. accept new maps.they work OK
I am using 2.2.1.perfect.
I have the time and desire to help solve the problems in the versions that still fail, tell me how I help. Naturally help means to me, send report whit adequate means failure. .Easy task but it seems everything I am capable of.
Help to solve it would required to be born again