Game too long?

Other talk that doesn't fit elsewhere.
This is for General Discussion, not General chat.
User avatar
Zarel
Elite
Elite
Posts: 5770
Joined: 03 Jan 2008, 23:35
Location: Minnesota, USA

Re: Game too long?

Post by Zarel »

fisk0 wrote:I don't want that to change either. I love to play matches for several hours, which I think Total Annihilation and Warzone 2100 are almost alone to have among RTS games.
Though I think Warzone could use a more branched tech tree, which might allow for some much more varied matches, and not having everyone going for the same technologies in the end. I don't know exactly how it would be done, but I think there should be different future technologies which you should usually not research at the same time in the game, having players go in different tech direction over the course of the game. Perhaps more long range, supersonic or light speed, slow reload railguns and laser cannons against more missile tech, different kinds of homing missiles, perhaps cruise missile style stuff, and a third line with high rate of fire weapons, autocannons, particle cannons (though there we get close to the railgun stuff) and some really fast firing heavy gatling style chainguns (sure, that's 200 year old tech, but they look really futuristic in games).
It's plenty branched. Scourge, Gauss, and Pulse Laser are all good endgame weapons (sadly, they all have the same range, too). And Hellstorm and Archie are both good choices for endgame artillery.

I've doubled Pulse Laser ROF for some variety in my rebalance, but other than that, the tech tree's not bad. I think I'll lower Gauss's range and increase its HP for some more variety, but other than that, the endgame seems varied enough.
fisk0
Trained
Trained
Posts: 245
Joined: 17 Aug 2008, 16:59
Location: Stockholm, Sweden

Re: Game too long?

Post by fisk0 »

Zarel wrote: It's plenty branced. Scourge, Gauss, and Pulse Laser are all good endgame weapons (sadly, they all have the same range, too). And Hellstorm and Archie are both good choices for endgame artillery.

I've doubled Pulse Laser ROF for some variety in my rebalance, but other than that, the tech tree's not bad. I think I'll lower Gauss's range and increase its HP for some more variety, but other than that, the endgame seems varied enough.
I just think that one of the reasons Total Annihilation still is so fun to play is that there is an enourmous amount of different units to choose from (even though the game almost has no tech tree at all), few matches of TA are ever the same, while warzone somewhat suffers from a repetetiveness of always ending up with all the same units fighting those very same units in the end. But no, I agree the tech tree in Warzone isn't bad, I just think it might be possible to make it more interesting and leading up to more choices in the late parts of the game, even though I don't have any good proposals of how to do it.
Desktop: AMD Athlon X3 440 3.0ghz, 4GB RAM, Radeon HD4200, Windows 7 Professional 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
User avatar
Zarel
Elite
Elite
Posts: 5770
Joined: 03 Jan 2008, 23:35
Location: Minnesota, USA

Re: Game too long?

Post by Zarel »

fisk0 wrote:
Zarel wrote: It's plenty branced. Scourge, Gauss, and Pulse Laser are all good endgame weapons (sadly, they all have the same range, too). And Hellstorm and Archie are both good choices for endgame artillery.

I've doubled Pulse Laser ROF for some variety in my rebalance, but other than that, the tech tree's not bad. I think I'll lower Gauss's range and increase its HP for some more variety, but other than that, the endgame seems varied enough.
I just think that one of the reasons Total Annihilation still is so fun to play is that there is an enourmous amount of different units to choose from (even though the game almost has no tech tree at all), few matches of TA are ever the same, while warzone somewhat suffers from a repetetiveness of always ending up with all the same units fighting those very same units in the end. But no, I agree the tech tree in Warzone isn't bad, I just think it might be possible to make it more interesting and leading up to more choices in the late parts of the game, even though I don't have any good proposals of how to do it.
Twin Assault Cannon's fairly usable nowadays, too. Heavy Cannon, despite all my nerfing, still does as much damage as any other endgame weapon. Autocannon is getting better. Twin assault gun does decent damage after you restore the MG upgrades. Tank Killer does insane amounts of damage if you un-nerf lancers. Not to mention all the fun you can have with flamers. Most of the weapons you can get are usable, at least when you get them.
Deltaflyer
Greenhorn
Posts: 8
Joined: 18 Oct 2008, 21:06

Re: Game too long?

Post by Deltaflyer »

I like the longer games when I have time but when I need to save it , I do. When I return, boot up warzone and select the game, the players wont return (it is a skirmish) and the game is ruined for me :( Is this normal or a bug or something?
User avatar
Buginator
Professional
Professional
Posts: 3285
Joined: 04 Nov 2007, 02:20

Re: Game too long?

Post by Buginator »

Deltaflyer wrote:I like the longer games when I have time but when I need to save it , I do. When I return, boot up warzone and select the game, the players wont return (it is a skirmish) and the game is ruined for me :( Is this normal or a bug or something?
Normal? No.
What game version?
If you can, attach the savegamename.* files & savegamename directory, and all the files in it into a zip.
Deltaflyer
Greenhorn
Posts: 8
Joined: 18 Oct 2008, 21:06

Re: Game too long?

Post by Deltaflyer »

Im not sure what game version, sorry. Im no good with computers in that sense. How can I find out the version? I know it is not a beta version.
User avatar
rcbecker1
Rookie
Rookie
Posts: 24
Joined: 27 Feb 2007, 16:14

Re: Game too long?

Post by rcbecker1 »

I want the nuke from the campiagn game