how about heroes cause all adjacent units to act as if 2 or 3 ranks higher.(although would have to seperate from LOS, get a hero, recycly sa a sensor, up to 40 units 3 steps above current would be... unfairDFStormbringer wrote: added damage and armor to balance for evasion.. both of these are solid ideas.. even extra hit points...
and being max level is so hard to come by in most games.. how about making the hero class units even gain special abilities like double rate of fire.. added range because of weapon familiarity.. or even double auto repair speed.. or thier weapons getting an added explosive area of efect blast radius??
as there are already offence/defence bonuses that come with rank, a hero doesnt need to directly be better, but suddenly turning 10 "experienced" units into "veteran(?)" units would be very effective.
