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Re: Balance details

Posted: 11 May 2013, 05:02
by NoQ
I had always assumed that emplacements were considered bunkers (because of their size?).
Well, they differ quite a lot when it comes to surviving flamers. In fact bunkers as a separate modifier is something i enjoy.
Towers versus hardpoints should be balanced by firing through, i think: hardpoints should be harder, but don't shoot through each other, while towers are taller and shoot through anything. (but right now i heard that we have just opposite)

Re: Balance details

Posted: 12 May 2013, 17:23
by effigy
NoQ wrote:
I had always assumed that emplacements were considered bunkers (because of their size?).
Well, they differ quite a lot when it comes to surviving flamers. In fact bunkers as a separate modifier is something i enjoy.
Towers versus hardpoints should be balanced by firing through, i think: hardpoints should be harder, but don't shoot through each other, while towers are taller and shoot through anything. (but right now i heard that we have just opposite)
I remember discussion during the big targeting change that towers/units should be able to shoot through each other.

I don't believe hardpoints can/should fire through each other currently.

I've known that bunkers are vulnerable to flamers, and I think we should keep that, but have more choices of turrets for bunker/tower/hardpoint.