NoQ wrote:I had a feeling that there are four different repair facilities that are available in your mod //was i wrong? Anyway, why not make the other repair facility look different, so that it were clear how much advanced a structure is?
All 4 of them are currently using the same .pie model, though maybe I could apply some different textures to them in the future to make them seem like they're made out of different materials...
Cook1990 wrote:with 10 factories enabled, an hour in i lose the ability to build tank factories, even if i havent built all 10, thats needs to be fixed.
I've taken a look at it, and it does indeed happen. I had to reduce my factory count below 5 before I could build some more again. Sadly, this seems to be a problem that a mere modder like me isn't able to fix. Even worse, nobody on the dev team seems willing to fix this.
If only I could become one myself...
Cook1990 wrote:satillite dish center (sensor that shows full map, can remember the correct name) cannot be built or researched.
Were you able to research Wide-Spectrum Sensors (which require all the heavier versions of the other sensors)? According to prresearch.txt, you'll need to research Wide Spectrum Sensors, Neural Synapse Research Brain Mk3, Nanoscale Engineering Mk3, and Plascrete Walls.
Edit: Nevermind. I see what the problem is. It's missing research paths to the Heavy CB Turret that's causing the problem. Will fix soon.
Edit #2: Done. Version 0.2.3 is out. Players should now be able to research Heavy CB Turrets, and by extension, Wide-Spectrum Sensors and Satellite Uplinks.