Not for master, you need to set up mingw-cross-env manually there (though that might still be easier than compiling all dependencies manually on Windows).Berg wrote:when you use the cross compile method on ubuntu the build script downloads the packages
Compiled Waroze but game crashes!
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Re: Compiled Waroze but game crashes!
We want information... information... information.
Re: Compiled Waroze but game crashes!
i tried it yesterday, unsuccessful, and i returned to vs2010 waycybersphinx wrote:Not for master, you need to set up mingw-cross-env manually there (though that might still be easier than compiling all dependencies manually on Windows).Berg wrote:when you use the cross compile method on ubuntu the build script downloads the packages
also i've tried start WZ on virtual machine, but it run very slow
i assume in cross-compile we can build libraries for windows on linux and then use them for building on WIndows, is not it?
Re: Compiled Waroze but game crashes!
I gave the cross compile a run today and man is it complex forget i even suggested it Im told the build script is out of date now http://developer.wz2100.net/wiki/Compil ... gwCrossEnv and was told to use this best of luck to you i failed
Re: Compiled Waroze but game crashes!
new problem when i run compiled Warzone
error |08:47:27: [iV_initializeGLC] Failed to select font family DejaVu Sans as regular font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Book" font face of font family DejaVu Sans
error |08:47:27: [iV_initializeGLC] iV_initializeGLC: Failed to select font family DejaVu Sans for the bold font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Bold" font face of font family DejaVu Sans
error |08:47:27: [iV_printFontList] The required font (DejaVu Sans) isn't loaded
1) Font "DejaVu Sans" is installed
Update: sovled problem but not found why it happened
error |08:47:27: [iV_initializeGLC] Failed to select font family DejaVu Sans as regular font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Book" font face of font family DejaVu Sans
error |08:47:27: [iV_initializeGLC] iV_initializeGLC: Failed to select font family DejaVu Sans for the bold font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Bold" font face of font family DejaVu Sans
error |08:47:27: [iV_printFontList] The required font (DejaVu Sans) isn't loaded
1) Font "DejaVu Sans" is installed
Update: sovled problem but not found why it happened
Re: Compiled Waroze but game crashes!
That means that the font it was looking for wasn't where it thought it was.Reg312 wrote:new problem when i run compiled Warzone
error |08:47:27: [iV_initializeGLC] Failed to select font family DejaVu Sans as regular font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Book" font face of font family DejaVu Sans
error |08:47:27: [iV_initializeGLC] iV_initializeGLC: Failed to select font family DejaVu Sans for the bold font
warning |08:47:27: [iV_initializeGLC] Failed to select the "Bold" font face of font family DejaVu Sans
error |08:47:27: [iV_printFontList] The required font (DejaVu Sans) isn't loaded
1) Font "DejaVu Sans" is installed
Update: sovled problem but not found why it happened
Check your font config stuff...
P.S, make a new thread for new issues.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Compiled Waroze but game crashes!
+i've cloned wz repo into another directoryvexed wrote: That means that the font it was looking for wasn't where it thought it was.
Check your font config stuff...
+copied there dev package, dlls, fonts directory
+compiled wz
+got font issue
how i solved it:
+updated my previous WZ directory from git
i cannot find what different with these 2 directories, but in one fonts works and in another fonts dont work
i need compare it file by file..