- errors.PNG (3.55 KiB) Viewed 5185 times
-_-
Re: -_-
Okay, enough of the smileys
I was curious to know what kind of effort would be required to convert the 1.10 C code to compile in C++ without using permissive compiler settings. The results are illustrated above.
Except for the ~30,000 error one - I was just messing with you guys there. I simply commented out one of the widely-used type defines
The conversion did uncover a large number of problems with the original source (all at varying levels of heinous-ness), especially in the Net code.
I was curious to know what kind of effort would be required to convert the 1.10 C code to compile in C++ without using permissive compiler settings. The results are illustrated above.
Except for the ~30,000 error one - I was just messing with you guys there. I simply commented out one of the widely-used type defines
The conversion did uncover a large number of problems with the original source (all at varying levels of heinous-ness), especially in the Net code.
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: -_-
so what your saying is that converting to C++ is a no go???
- Goth Zagog-Thou
- Regular
- Posts: 1582
- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
- Contact:
Re: -_-
I thought that we were using Objective-C ?
Re: -_-
No, sorry, I didn't mean to mislead anyone. I didn't emphasize enough that what I did was on the original 1.10 source - merely work done out of curiosity. It is absolutely possible to convert to C++.lav_coyote25 wrote:so what your saying is that converting to C++ is a no go???
I was ultimately successful to get the project to compile as C++, but I had to fix about 1,800 errors.
The good news is that the 2.3.9 source is compiling as C++ as far as I can tell, but like I've said before, I'm not familiar at all with the source for this project.
I lol'd and threw up a little in my mouth I don't know a whole lot about Objective-C but I know enough to dislike it. I highly doubt this project has any Objective-C code, unless some of it is required for the game to run on macs.Goth Zagog-Thou wrote:I thought that we were using Objective-C ?