C and C++ are some of the lowest-level languages there are - the only thing "lighter" than C in common usage is assembly, and that's slower because compilers have better C optimization. They're orders of magnitude faster than Lua.Saberuneko wrote:Really? As I heard, it's written in C and C++, I'm right? maybe porting it to some other lighter one would make the whole thing more faster, trust me. I've seen ports from VB (yes, I know is crappy) to lua, and it really works faster.
I mean that Warzone is a major project with many skilled developers. Anything "simple" that can make the game faster has already been done - further improvements require a lot of work, or a lot of insight into how the code is written.Saberuneko wrote:And... what do you mean with "12-year-old's weekend project?"
As for the programming language, it will remain in C and C++, for many reasons including that C is (arguably) the fastest language in existence. That's why a new programming language will often talk about being "25% as fast as C" or "50% as fast as C" or "90% as fast as C".