Reimplementing CTRL for regrouping (1.10 behaviour)
Reimplementing CTRL for regrouping (1.10 behaviour)
Just bringing back this idea, as I'm still missing it. I already asked for it last year, but nothing happened:
viewtopic.php?f=6&t=3890
Only Terminator noticed it or at least replied to it. Maybe it isn't too hard to reimplement it and it helps to have less micro to do...
viewtopic.php?f=6&t=3890
Only Terminator noticed it or at least replied to it. Maybe it isn't too hard to reimplement it and it helps to have less micro to do...
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
I wonder who removed it in the first place...
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
At least me is missing it a lot!!
I always used to do it like that and as I was playing the 1.10 until 2 years ago... well, you know what I mean...
I always used to do it like that and as I was playing the 1.10 until 2 years ago... well, you know what I mean...
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
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Re: Reimplementing CTRL for regrouping (1.10 behaviour)
That might have been me. I don't remember what it was, but while eliminating compiler warnings sometime in the Berlios days, there were some weird non-statements like "a == b;" that I changed to "a = b;", maybe that was the result.Zarel wrote:I wonder who removed it in the first place...
Though as someone not having played 1.x, I was quite irritated that ctrl-selecting units would change their group.
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
To explain exactly:
When a group was selected, holding down CTRL and selecting other units, added the new units also to the group even if they were already in another group.
When a group was selected, holding down CTRL and selecting other units, added the new units also to the group even if they were already in another group.
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
- milo christiansen
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Re: Reimplementing CTRL for regrouping (1.10 behaviour)
Awesome! I want!
In general, if you see glowing, pulsating things in the game, you should click on them.
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Re: Reimplementing CTRL for regrouping (1.10 behaviour)
doesent shift+mark do that?
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Re: Reimplementing CTRL for regrouping (1.10 behaviour)
Shift+Mark adds the units to the group, but not adding them to the group! They are just marked together with the group until you choose other units or groups. In the old behaviour new units were really added to the group, not just to the selected units.
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
I think it's better like this. Like Cybersphinx said, adding automatically can get confusing, and sometimes might not be desirable. It's easy to press Ctrl+1. It's difficult to remove units from a group.
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
Maybe we should let this go into a poll, as it was in in 1.10 and it's not anymore because of warnings while compiling. Pressing ctrl+# is easy for sure, but if you press ctrl intead of shift, at least you will know, that there's a difference!
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
I used to like polls, until someone changed my mind out them recently,Powzone wrote:Maybe we should let this go into a poll,
viewtopic.php?f=30&t=5615&p=61175&hilit=poll#p61192
IMO, feature requests of this nature have more chances of being implemented if you can convince the project staff, with reasonable arguments, that the feature requested does the job better than the existing one. Polls aren't going to help convince anyone.
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Re: Reimplementing CTRL for regrouping (1.10 behaviour)
Well, let's say because of changing something useless into something that seemed to make more sense.Powzone wrote:as it was in in 1.10 and it's not anymore because of warnings while compiling.
Was that behaviour documented for 1.10?
As far as I can see, shift and ctrl do the same thing now, so we could keep shift as "add to selection", and reassign ctrl to "add to current group. Though the behaviour will still be strange. What happens when you selected a bunch of units that belong to different groups? What happens when you ctrl-click a unit from a different group, then ctrl-click again? Should the unit leave the second group? Should it return to the first? How about using the new group with the new unit, doing something else, then ctrl-clicking that unit? (The last are mainly coding considerations, making it work in a consistent way sounds like pain, especially when you add saving into it...)
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
The German manual says:
"If you press and hold "CTRL" while making a selection box, the newly selcted units will be added to the previously selected group."
This description should be somewhere at the "Selection Box" description in the English manual.
The next sentence says, that if a unit is clicked again while pressing ctrl it get's deselected! This is correct. I got both versions on my Eee. So it's 2.3.1 and 1.10. I checked the issue. It works like this:
- Select a group
- Press and hold CTRL
- Select more units
- They are added to the group
BUT
- Click a single unit again to deselct it and it will remain in the group!
IMO the last point should be changed! So clicking a unit to deselect, while still pressing ctrl removes it from the group also. Makes more sense to me, if it's out of the group again.
Translation:"If you press and hold "CTRL" while making a selection box, the newly selcted units will be added to the previously selected group."
This description should be somewhere at the "Selection Box" description in the English manual.
The next sentence says, that if a unit is clicked again while pressing ctrl it get's deselected! This is correct. I got both versions on my Eee. So it's 2.3.1 and 1.10. I checked the issue. It works like this:
- Select a group
- Press and hold CTRL
- Select more units
- They are added to the group
BUT
- Click a single unit again to deselct it and it will remain in the group!
IMO the last point should be changed! So clicking a unit to deselect, while still pressing ctrl removes it from the group also. Makes more sense to me, if it's out of the group again.
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
I'm still missing this!
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Reimplementing CTRL for regrouping (1.10 behaviour)
Can't you select/deselect units holding down shift key and clicking individual units to toggle them in or out of selection?
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