nuber 2 is possible, you click t1, t2 or t3, t3 being the highest, though i wish theyd tell us so we dont find out the hard way.....Player1 wrote: 1: Design your own defenses. Example: Start with basic bunker, then add whichever weapon you want to it. Basically, like designing a vehicle, but with defensive structures. It would be cool to have a repair tower with an extended range repair turret that could tend to you defenses and other base structures while you are away commanding your troops.
2: Settings for tech level in multiplayer games. You can specify which level, or tier, your technology starts off at. No more waiting around for the VTOLs or Rail Gun
3: Include a chart of the tech tree accessible via the research tab, so you can look at past technologies. Also, a downloadable PDF file of the entire tech tree would be nice ;D
4: Not sure if its a bug, but it would be nice if the standard sensor would auto target enemies like a normal weapon when there are artillery units attached to it(I'm talking about vehicle sensor and vehicle artillery). Also, it would be nice to attache fixed(building) artillery to sensor vehicles.
5: Blind fire capability for artillery. Example: You select your artillery, then select a spot on the map as their target. They fire shells off into the general vacinity, but not with great accuracy, because they can't see what they are shooting at.
6: MORE MULTIPLAYER MAPS!!!!!
7: Ability to skip through the "movie" sequences, like when you get an incoming message, wait ten seconds, get the message, wait a bit more for it to end.
8: More than just ten control groups. I'd like to assign at least 2 dozen groups, if possible. if not, i'll settle for 15.
9: If possible, I'd like to see some original weapons included in the game, at least for multiplayer purposes. Mine fields would be nice, as would cruise missles. And to counter cruise missles, their would be a defense system, maybe like a anti missle laser or something, to shoot down incoming missles.
10: A sequel! Ok, not using the old engine. But I really like the gameplay, maybe some game designer will make something like Warzone 2100, using modern game engines/graphics/physics.
maybe a custom map editor in the next version?
the most i want to see, and thought i would, is 3 weapon turrents, mainly because of the python and heavy bodies having the ability to hold 2 weapons, i thought super heavies would naturally have 3, heck theres even a space for a 3rd weapon
^ pl0z?
Plus, having 2 weapons is already unfair
Also, being able to cross over turrents, such as having a commander turrent, on a dragon body, with a superflamer gel, and a archangel rocket?