The question is what to do about this?
Mind you, not all 'cheats' are bad, but some of them can cause really serious issues, and while you may not notice them at the time you used said cheat, it may(will) come back to haunt you.
I am not in favor of dropping all the cheats either, since they are useful *IF YOU KNOW HOW TO USE THEM*. ???
One of the bigger ones is the time cheats. If you speed up the game too much (Original game had it set so 1.3x was max I believe) you can 'miss' things that will happen in a certain time. If you stop the timer, then things will not happen, and you will be stuck.
For the first part, I have made a patch that limits the time compression speed to the same values the original game had. Unless of course you are in debug mode, then you can have the full range of time compression speeds.
Is that sufficient for most people? Or should we make it impossible to save games after some cheats are activated?
Also people, if you don't like the timer missions, then I suggest you alter your playing style. The AI isn't that smart, and most everyone can beat it once you research the proper techs. If you still hate timer missions, then stop playing campaign mode, and play skirmish. Then you can turtle all you want, with nobody to pester you, except the AI of course!
![Razz :P](./images/smilies/icon_razz.gif)
Another cheat is the level skip. Usually, this works fine. HOWEVER, if the (next) mission required you to research something, and you didn't, then game crashes, or your SOL.
Not really sure what to do about this, since again, I use it, but I know when to do this, and when not to (for the most part that is).
The research all or give all cheats. Again, useful for testing, but can crash the game when you try to build something you shouldn't.
(this is NOT the same as the debug menu building.)
Limit this to ONLY debug mode is my best guess.
Weather cheats. meh. All it does it chage from rain/snow/clear. (And it sucks *way* too much CPU time because of the crappy loop--which will be fixed one of these days
![Wink ;)](./images/smilies/icon_wink.gif)
Fog cheats. meh. No real issues I don't think.
Health /energy cheats. meh, I don't recall any issues with these.
research cheat (as in speed up, not the one above) -- no issues that I recall.
And the main reason for this is, that we don't need bug reports that are generated from people doing things that screwed up the game.
It just wastes everyones time looking to replicate the matter.
What to do about this is the Question?
-------
Slightly OT, (well, very OT, but what the heck
![Razz :P](./images/smilies/icon_razz.gif)